897bcc5c9c7b08cce7fe09859b67da3a15a39a0c.js 7.9 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Sprite, ch_sign, GameUILayers, gui, ui_base, ModuleDef, ani_ui, Layout_Sign, ch_audio, Hall, ch, _dec, _class, _crd, ccclass, property, UI_Sign;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfch_sign(extras) {
  7. _reporterNs.report("ch_sign", "../../../ch/sign/sign", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfGameUILayers(extras) {
  10. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfgui(extras) {
  13. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfui_base(extras) {
  16. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfModuleDef(extras) {
  19. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfani_ui(extras) {
  22. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfLayout_Sign(extras) {
  25. _reporterNs.report("Layout_Sign", "./Layout_Sign", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfch_audio(extras) {
  28. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfHall(extras) {
  31. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  32. }
  33. function _reportPossibleCrUseOfch(extras) {
  34. _reporterNs.report("ch", "../../../ch/ch", _context.meta, extras);
  35. }
  36. return {
  37. setters: [function (_unresolved_) {
  38. _reporterNs = _unresolved_;
  39. }, function (_cc) {
  40. _cclegacy = _cc.cclegacy;
  41. __checkObsolete__ = _cc.__checkObsolete__;
  42. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  43. _decorator = _cc._decorator;
  44. Sprite = _cc.Sprite;
  45. }, function (_unresolved_2) {
  46. ch_sign = _unresolved_2.default;
  47. }, function (_unresolved_3) {
  48. GameUILayers = _unresolved_3.GameUILayers;
  49. gui = _unresolved_3.gui;
  50. }, function (_unresolved_4) {
  51. ui_base = _unresolved_4.default;
  52. }, function (_unresolved_5) {
  53. ModuleDef = _unresolved_5.ModuleDef;
  54. }, function (_unresolved_6) {
  55. ani_ui = _unresolved_6.ani_ui;
  56. }, function (_unresolved_7) {
  57. Layout_Sign = _unresolved_7.Layout_Sign;
  58. }, function (_unresolved_8) {
  59. ch_audio = _unresolved_8.default;
  60. }, function (_unresolved_9) {
  61. Hall = _unresolved_9.Hall;
  62. }, function (_unresolved_10) {
  63. ch = _unresolved_10.ch;
  64. }],
  65. execute: function () {
  66. _crd = true;
  67. _cclegacy._RF.push({}, "0aee2ozI6tC95ZSVqBOl1ws", "UI_Sign", undefined);
  68. __checkObsolete__(['_decorator', 'Sprite']);
  69. ({
  70. ccclass,
  71. property
  72. } = _decorator);
  73. _export("UI_Sign", UI_Sign = (_dec = ccclass('UI_Sign'), _dec(_class = class UI_Sign extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  74. error: Error()
  75. }), ui_base) : ui_base) {
  76. constructor() {
  77. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  78. error: Error()
  79. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Sign/Sign', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  80. error: Error()
  81. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Sign === void 0 ? (_reportPossibleCrUseOfLayout_Sign({
  82. error: Error()
  83. }), Layout_Sign) : Layout_Sign);
  84. }
  85. onCreated() {
  86. var _this = this;
  87. return _asyncToGenerator(function* () {
  88. var layout = _this.getLayout();
  89. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  90. error: Error()
  91. }), ani_ui) : ani_ui)(layout.Return.node.parent.parent);
  92. _this.onButtonEvent(layout.Return, () => {
  93. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  94. error: Error()
  95. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  96. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  97. error: Error()
  98. }), gui) : gui).close(UI_Sign);
  99. });
  100. _this.onButtonEvent(layout.Free_Get, /*#__PURE__*/_asyncToGenerator(function* () {
  101. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  102. error: Error()
  103. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  104. if (layout.Toggle.isChecked) {
  105. _this.Sign(true);
  106. } else {
  107. //不看广告
  108. _this.Sign(false);
  109. }
  110. }));
  111. _this.init_Sign();
  112. })();
  113. }
  114. init_Sign() {
  115. var layout = this.getLayout();
  116. for (var i = 0; i < 7; i++) {
  117. layout.Sign_Reward[i].show(i + 1);
  118. }
  119. if (!(_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({
  120. error: Error()
  121. }), ch_sign) : ch_sign).getInstance().checkSigin()) {
  122. layout.Free_Get.node.getComponent(Sprite).grayscale = true;
  123. layout.Free_Get.interactable = false;
  124. }
  125. }
  126. Sign(flag) {
  127. var _this2 = this;
  128. return _asyncToGenerator(function* () {
  129. var layout = _this2.getLayout(); //签到成功获取奖励
  130. if (flag) {
  131. //看广告领双倍
  132. var ret = yield chsdk.playRewardAd('领取双倍签到奖励');
  133. if (ret) {
  134. var day = yield (_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({
  135. error: Error()
  136. }), ch_sign) : ch_sign).getInstance().signIn();
  137. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  138. error: Error()
  139. }), Hall) : Hall).getInstance().player.set_watch_ad_num(1);
  140. layout.Sign_Reward[day - 1].show(day);
  141. layout.Sign_Reward[day - 1].add_Item(flag);
  142. layout.Free_Get.node.getComponent(Sprite).grayscale = true;
  143. layout.Free_Get.interactable = false;
  144. (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  145. error: Error()
  146. }), ch) : ch).audio.resume();
  147. }
  148. } else {
  149. var _day = yield (_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({
  150. error: Error()
  151. }), ch_sign) : ch_sign).getInstance().signIn();
  152. if (_day != 0) {
  153. layout.Sign_Reward[_day - 1].show(_day);
  154. layout.Sign_Reward[_day - 1].add_Item(flag);
  155. layout.Free_Get.node.getComponent(Sprite).grayscale = true;
  156. layout.Free_Get.interactable = false;
  157. }
  158. }
  159. })();
  160. }
  161. }) || _class));
  162. _cclegacy._RF.pop();
  163. _crd = false;
  164. }
  165. };
  166. });
  167. //# sourceMappingURL=897bcc5c9c7b08cce7fe09859b67da3a15a39a0c.js.map