4b62ba828bd2568fd07a8c27879bd9e102538148.js 5.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132
  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, GameUILayers, gui, ui_base, ModuleDef, Layout_SideBar, ani_ui, Start, ch_audio, _dec, _class, _crd, ccclass, property, UI_SideBar;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfGameUILayers(extras) {
  7. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfgui(extras) {
  10. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfui_base(extras) {
  13. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfModuleDef(extras) {
  16. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfLayout_SideBar(extras) {
  19. _reporterNs.report("Layout_SideBar", "./Layout_SideBar", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfani_ui(extras) {
  22. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfStart(extras) {
  25. _reporterNs.report("Start", "../../../start/Start", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfch_audio(extras) {
  28. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  29. }
  30. return {
  31. setters: [function (_unresolved_) {
  32. _reporterNs = _unresolved_;
  33. }, function (_cc) {
  34. _cclegacy = _cc.cclegacy;
  35. __checkObsolete__ = _cc.__checkObsolete__;
  36. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  37. _decorator = _cc._decorator;
  38. }, function (_unresolved_2) {
  39. GameUILayers = _unresolved_2.GameUILayers;
  40. gui = _unresolved_2.gui;
  41. }, function (_unresolved_3) {
  42. ui_base = _unresolved_3.default;
  43. }, function (_unresolved_4) {
  44. ModuleDef = _unresolved_4.ModuleDef;
  45. }, function (_unresolved_5) {
  46. Layout_SideBar = _unresolved_5.Layout_SideBar;
  47. }, function (_unresolved_6) {
  48. ani_ui = _unresolved_6.ani_ui;
  49. }, function (_unresolved_7) {
  50. Start = _unresolved_7.Start;
  51. }, function (_unresolved_8) {
  52. ch_audio = _unresolved_8.default;
  53. }],
  54. execute: function () {
  55. _crd = true;
  56. _cclegacy._RF.push({}, "53621eOLopL4LGEoVokwFS4", "UI_SideBar", undefined);
  57. __checkObsolete__(['_decorator', 'Component', 'Node']);
  58. ({
  59. ccclass,
  60. property
  61. } = _decorator);
  62. _export("UI_SideBar", UI_SideBar = (_dec = ccclass('UI_SideBar'), _dec(_class = class UI_SideBar extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  63. error: Error()
  64. }), ui_base) : ui_base) {
  65. constructor() {
  66. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  67. error: Error()
  68. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_SideBar/SideBar', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  69. error: Error()
  70. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_SideBar === void 0 ? (_reportPossibleCrUseOfLayout_SideBar({
  71. error: Error()
  72. }), Layout_SideBar) : Layout_SideBar);
  73. }
  74. onCreated() {
  75. var _this = this;
  76. return _asyncToGenerator(function* () {
  77. var layout = _this.getLayout();
  78. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  79. error: Error()
  80. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  81. _this.onButtonEvent(layout.Close_Btn, () => {
  82. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  83. error: Error()
  84. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  85. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  86. error: Error()
  87. }), gui) : gui).close(UI_SideBar);
  88. });
  89. _this.onButtonEvent(layout.Go_SideBar, () => {
  90. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  91. error: Error()
  92. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn'); //进入侧边栏
  93. chsdk.goToSidebar();
  94. });
  95. layout.Logo.spriteFrame = layout.Logos[(_crd && Start === void 0 ? (_reportPossibleCrUseOfStart({
  96. error: Error()
  97. }), Start) : Start).packId];
  98. })();
  99. }
  100. }) || _class));
  101. _cclegacy._RF.pop();
  102. _crd = false;
  103. }
  104. };
  105. });
  106. //# sourceMappingURL=4b62ba828bd2568fd07a8c27879bd9e102538148.js.map