2cb4568cc17fc880801c649b7e09213445038932.js 9.2 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10", "__unresolved_11", "__unresolved_12", "__unresolved_13", "__unresolved_14"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Layout_Hall, UI_Rank, UI_Settings, UI_Sign, UI_Invite, GameUILayers, gui, ui_base, ResUtil, ModuleDef, SceneDef, UI_Store, UI_SideBar, UI_Task, Hall, _dec, _class, _crd, ccclass, property, UI_Hall;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfLayout_Hall(extras) {
  7. _reporterNs.report("Layout_Hall", "./Layout_Hall", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfUI_Rank(extras) {
  10. _reporterNs.report("UI_Rank", "../UI_Rank/UI_Rank", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfUI_Settings(extras) {
  13. _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfUI_Sign(extras) {
  16. _reporterNs.report("UI_Sign", "../UI_Sign/UI_Sign", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfUI_Invite(extras) {
  19. _reporterNs.report("UI_Invite", "../UI_Invite/UI_Invite", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfGameUILayers(extras) {
  22. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfgui(extras) {
  25. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfui_base(extras) {
  28. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfResUtil(extras) {
  31. _reporterNs.report("ResUtil", "../../../core/util/ResUtil", _context.meta, extras);
  32. }
  33. function _reportPossibleCrUseOfModuleDef(extras) {
  34. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  35. }
  36. function _reportPossibleCrUseOfSceneDef(extras) {
  37. _reporterNs.report("SceneDef", "../../../Scripts/SceneDef", _context.meta, extras);
  38. }
  39. function _reportPossibleCrUseOfUI_Store(extras) {
  40. _reporterNs.report("UI_Store", "../UI_Store/UI_Store", _context.meta, extras);
  41. }
  42. function _reportPossibleCrUseOfUI_SideBar(extras) {
  43. _reporterNs.report("UI_SideBar", "../UI_SideBar/UI_SideBar", _context.meta, extras);
  44. }
  45. function _reportPossibleCrUseOfUI_Task(extras) {
  46. _reporterNs.report("UI_Task", "../UI_Task/UI_Task", _context.meta, extras);
  47. }
  48. function _reportPossibleCrUseOfHall(extras) {
  49. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  50. }
  51. return {
  52. setters: [function (_unresolved_) {
  53. _reporterNs = _unresolved_;
  54. }, function (_cc) {
  55. _cclegacy = _cc.cclegacy;
  56. __checkObsolete__ = _cc.__checkObsolete__;
  57. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  58. _decorator = _cc._decorator;
  59. }, function (_unresolved_2) {
  60. Layout_Hall = _unresolved_2.Layout_Hall;
  61. }, function (_unresolved_3) {
  62. UI_Rank = _unresolved_3.UI_Rank;
  63. }, function (_unresolved_4) {
  64. UI_Settings = _unresolved_4.UI_Settings;
  65. }, function (_unresolved_5) {
  66. UI_Sign = _unresolved_5.UI_Sign;
  67. }, function (_unresolved_6) {
  68. UI_Invite = _unresolved_6.UI_Invite;
  69. }, function (_unresolved_7) {
  70. GameUILayers = _unresolved_7.GameUILayers;
  71. gui = _unresolved_7.gui;
  72. }, function (_unresolved_8) {
  73. ui_base = _unresolved_8.default;
  74. }, function (_unresolved_9) {
  75. ResUtil = _unresolved_9.ResUtil;
  76. }, function (_unresolved_10) {
  77. ModuleDef = _unresolved_10.ModuleDef;
  78. }, function (_unresolved_11) {
  79. SceneDef = _unresolved_11.SceneDef;
  80. }, function (_unresolved_12) {
  81. UI_Store = _unresolved_12.UI_Store;
  82. }, function (_unresolved_13) {
  83. UI_SideBar = _unresolved_13.UI_SideBar;
  84. }, function (_unresolved_14) {
  85. UI_Task = _unresolved_14.UI_Task;
  86. }, function (_unresolved_15) {
  87. Hall = _unresolved_15.Hall;
  88. }],
  89. execute: function () {
  90. _crd = true;
  91. _cclegacy._RF.push({}, "e5a30zX/fVMaZSMsA9kifAa", "UI_Hall", undefined);
  92. __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
  93. ({
  94. ccclass,
  95. property
  96. } = _decorator);
  97. _export("UI_Hall", UI_Hall = (_dec = ccclass('UI_Hall'), _dec(_class = class UI_Hall extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  98. error: Error()
  99. }), ui_base) : ui_base) {
  100. constructor() {
  101. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  102. error: Error()
  103. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Hall/Hall', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  104. error: Error()
  105. }), GameUILayers) : GameUILayers).GAME, _crd && Layout_Hall === void 0 ? (_reportPossibleCrUseOfLayout_Hall({
  106. error: Error()
  107. }), Layout_Hall) : Layout_Hall);
  108. }
  109. onCreated() {
  110. var layout = this.getLayout();
  111. this.onButtonEvent(layout.Start_Btn, () => {
  112. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  113. error: Error()
  114. }), gui) : gui).close(UI_Hall);
  115. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  116. error: Error()
  117. }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
  118. error: Error()
  119. }), SceneDef) : SceneDef).GAME, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  120. error: Error()
  121. }), ModuleDef) : ModuleDef).GAME, true);
  122. });
  123. this.onButtonEvent(layout.Settings_Btn, () => {
  124. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  125. error: Error()
  126. }), gui) : gui).show(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
  127. error: Error()
  128. }), UI_Settings) : UI_Settings);
  129. });
  130. this.onButtonEvent(layout.Rank_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
  131. yield (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  132. error: Error()
  133. }), Hall) : Hall).getInstance().player.loadPfInfo();
  134. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  135. error: Error()
  136. }), gui) : gui).show(_crd && UI_Rank === void 0 ? (_reportPossibleCrUseOfUI_Rank({
  137. error: Error()
  138. }), UI_Rank) : UI_Rank);
  139. }));
  140. this.onButtonEvent(layout.Sign_Btn, () => {
  141. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  142. error: Error()
  143. }), gui) : gui).show(_crd && UI_Sign === void 0 ? (_reportPossibleCrUseOfUI_Sign({
  144. error: Error()
  145. }), UI_Sign) : UI_Sign);
  146. });
  147. this.onButtonEvent(layout.Invite_Btn, () => {
  148. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  149. error: Error()
  150. }), gui) : gui).show(_crd && UI_Invite === void 0 ? (_reportPossibleCrUseOfUI_Invite({
  151. error: Error()
  152. }), UI_Invite) : UI_Invite);
  153. });
  154. this.onButtonEvent(layout.Store_Btn, () => {
  155. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  156. error: Error()
  157. }), gui) : gui).show(_crd && UI_Store === void 0 ? (_reportPossibleCrUseOfUI_Store({
  158. error: Error()
  159. }), UI_Store) : UI_Store);
  160. });
  161. this.onButtonEvent(layout.Task_Btn, () => {
  162. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  163. error: Error()
  164. }), gui) : gui).show(_crd && UI_Task === void 0 ? (_reportPossibleCrUseOfUI_Task({
  165. error: Error()
  166. }), UI_Task) : UI_Task);
  167. });
  168. if (chsdk.checkHasSidebar()) {
  169. layout.SideBar_Btn.node.active = true;
  170. this.onButtonEvent(layout.SideBar_Btn, () => {
  171. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  172. error: Error()
  173. }), gui) : gui).show(_crd && UI_SideBar === void 0 ? (_reportPossibleCrUseOfUI_SideBar({
  174. error: Error()
  175. }), UI_SideBar) : UI_SideBar);
  176. });
  177. } else {
  178. layout.SideBar_Btn.node.active = false;
  179. }
  180. }
  181. update(deltaTime) {}
  182. }) || _class));
  183. _cclegacy._RF.pop();
  184. _crd = false;
  185. }
  186. };
  187. });
  188. //# sourceMappingURL=2cb4568cc17fc880801c649b7e09213445038932.js.map