12345678910111213141516171819202122232425262728293031323334353637 |
- import { _decorator, Button, Component, find, Label, Node } from 'cc';
- import { Container_Manager } from '../../game/Container_Manager';
- const { ccclass, property } = _decorator;
- @ccclass('Layout_Main')
- export class Layout_Main extends Component {
- @property(Button)
- Pause_Btn: Button = null;
- @property(Button)
- Rules_Btn: Button = null;
- @property(Label)
- Level: Label = null;
- @property(Label)
- Remain_Cube_Des: Label = null;
- @property(Label)
- Count_Down_Des: Label = null;
- @property(Button)
- Eliminate_Btn: Button = null;
- @property(Button)
- Shuffle_Btn: Button = null;
- @property(Button)
- Empty_Btn: Button = null;
- @property(Node)
- Hand:Node= null;
- time:number;
- Container:Container_Manager;
- protected start(): void {
- this.Container = find('Container').getComponent(Container_Manager);
- }
- }
|