d7e846ac7b691e2f62cb6f2e257f758a25829039.js 4.2 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, Layout_Task, GameUILayers, gui, ModuleDef, Hall, _dec, _class, _crd, ccclass, property, UI_Task;
  4. function _reportPossibleCrUseOfui_base(extras) {
  5. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfLayout_Task(extras) {
  8. _reporterNs.report("Layout_Task", "./Layout_Task", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfGameUILayers(extras) {
  11. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfgui(extras) {
  14. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfModuleDef(extras) {
  17. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfHall(extras) {
  20. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  21. }
  22. return {
  23. setters: [function (_unresolved_) {
  24. _reporterNs = _unresolved_;
  25. }, function (_cc) {
  26. _cclegacy = _cc.cclegacy;
  27. __checkObsolete__ = _cc.__checkObsolete__;
  28. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  29. _decorator = _cc._decorator;
  30. }, function (_unresolved_2) {
  31. ui_base = _unresolved_2.default;
  32. }, function (_unresolved_3) {
  33. Layout_Task = _unresolved_3.Layout_Task;
  34. }, function (_unresolved_4) {
  35. GameUILayers = _unresolved_4.GameUILayers;
  36. gui = _unresolved_4.gui;
  37. }, function (_unresolved_5) {
  38. ModuleDef = _unresolved_5.ModuleDef;
  39. }, function (_unresolved_6) {
  40. Hall = _unresolved_6.Hall;
  41. }],
  42. execute: function () {
  43. _crd = true;
  44. _cclegacy._RF.push({}, "9d50dhNkDpIm6jYTQWhnA9s", "UI_Task", undefined);
  45. __checkObsolete__(['_decorator', 'Component', 'Node']);
  46. ({
  47. ccclass,
  48. property
  49. } = _decorator);
  50. _export("UI_Task", UI_Task = (_dec = ccclass('UI_Task'), _dec(_class = class UI_Task extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  51. error: Error()
  52. }), ui_base) : ui_base) {
  53. constructor() {
  54. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  55. error: Error()
  56. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Task/Task', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  57. error: Error()
  58. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Task === void 0 ? (_reportPossibleCrUseOfLayout_Task({
  59. error: Error()
  60. }), Layout_Task) : Layout_Task);
  61. this.task_state = void 0;
  62. this.config = [3, 100, 1, 3, 8];
  63. }
  64. async onCreated() {
  65. const layout = this.getLayout();
  66. this.onButtonEvent(layout.Close_Btn, () => {
  67. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  68. error: Error()
  69. }), gui) : gui).close(UI_Task);
  70. });
  71. this.task_state = (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  72. error: Error()
  73. }), Hall) : Hall).getInstance().player.get_task_state();
  74. console.log(this.task_state);
  75. for (let i = 0; i < layout.Task_Items.length; i++) {
  76. layout.Task_Items[i].show(this.task_state[i], this.config[i]);
  77. }
  78. } //更新task_state并保存
  79. async update_task_state(flag, target) {
  80. this.task_state[target] = flag;
  81. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  82. error: Error()
  83. }), Hall) : Hall).getInstance().player.set_task_state(this.task_state);
  84. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  85. error: Error()
  86. }), Hall) : Hall).getInstance().player.setDirty();
  87. }
  88. }) || _class));
  89. _cclegacy._RF.pop();
  90. _crd = false;
  91. }
  92. };
  93. });
  94. //# sourceMappingURL=d7e846ac7b691e2f62cb6f2e257f758a25829039.js.map