28edf65eb8d20daf82fac5a67080212e26e054c8.js 5.8 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ch_sign, GameUILayers, gui, ui_base, UINotify, ModuleDef, ani_ui, Layout_Sign, Hall, _dec, _class, _crd, ccclass, property, UI_Sign;
  4. function _reportPossibleCrUseOfch_sign(extras) {
  5. _reporterNs.report("ch_sign", "../../../ch/sign/sign", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfGameUILayers(extras) {
  8. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfgui(extras) {
  11. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfui_base(extras) {
  14. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfUINotify(extras) {
  17. _reporterNs.report("UINotify", "../../../module_basic/ui_notify/UINotify", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfModuleDef(extras) {
  20. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfani_ui(extras) {
  23. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfLayout_Sign(extras) {
  26. _reporterNs.report("Layout_Sign", "./Layout_Sign", _context.meta, extras);
  27. }
  28. function _reportPossibleCrUseOfHall(extras) {
  29. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  30. }
  31. return {
  32. setters: [function (_unresolved_) {
  33. _reporterNs = _unresolved_;
  34. }, function (_cc) {
  35. _cclegacy = _cc.cclegacy;
  36. __checkObsolete__ = _cc.__checkObsolete__;
  37. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  38. _decorator = _cc._decorator;
  39. }, function (_unresolved_2) {
  40. ch_sign = _unresolved_2.default;
  41. }, function (_unresolved_3) {
  42. GameUILayers = _unresolved_3.GameUILayers;
  43. gui = _unresolved_3.gui;
  44. }, function (_unresolved_4) {
  45. ui_base = _unresolved_4.default;
  46. }, function (_unresolved_5) {
  47. UINotify = _unresolved_5.UINotify;
  48. }, function (_unresolved_6) {
  49. ModuleDef = _unresolved_6.ModuleDef;
  50. }, function (_unresolved_7) {
  51. ani_ui = _unresolved_7.ani_ui;
  52. }, function (_unresolved_8) {
  53. Layout_Sign = _unresolved_8.Layout_Sign;
  54. }, function (_unresolved_9) {
  55. Hall = _unresolved_9.Hall;
  56. }],
  57. execute: function () {
  58. _crd = true;
  59. _cclegacy._RF.push({}, "0aee2ozI6tC95ZSVqBOl1ws", "UI_Sign", undefined);
  60. __checkObsolete__(['_decorator']);
  61. ({
  62. ccclass,
  63. property
  64. } = _decorator);
  65. _export("UI_Sign", UI_Sign = (_dec = ccclass('UI_Sign'), _dec(_class = class UI_Sign extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  66. error: Error()
  67. }), ui_base) : ui_base) {
  68. constructor() {
  69. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  70. error: Error()
  71. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Sign/Sign', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  72. error: Error()
  73. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Sign === void 0 ? (_reportPossibleCrUseOfLayout_Sign({
  74. error: Error()
  75. }), Layout_Sign) : Layout_Sign);
  76. }
  77. async onCreated() {
  78. const layout = this.getLayout();
  79. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  80. error: Error()
  81. }), ani_ui) : ani_ui)(layout.Return.node.parent.parent);
  82. this.onButtonEvent(layout.Return, () => {
  83. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  84. error: Error()
  85. }), gui) : gui).close(UI_Sign);
  86. });
  87. this.onButtonEvent(layout.Free_Get, async () => {
  88. if (layout.Toggle.isChecked) {
  89. //看广告领双倍
  90. let ret = await chsdk.playRewardAd('领取双倍签到奖励');
  91. if (ret) {
  92. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  93. error: Error()
  94. }), Hall) : Hall).getInstance().player.set_watch_ad_num(1);
  95. this.Sign(true);
  96. }
  97. } else {
  98. //不看广告
  99. this.Sign(false);
  100. }
  101. });
  102. this.init_Sign();
  103. }
  104. async init_Sign() {
  105. const layout = this.getLayout();
  106. for (let i = 0; i < 7; i++) {
  107. layout.Sign_Reward[i].show(i + 1);
  108. }
  109. }
  110. async Sign(flag) {
  111. const layout = this.getLayout();
  112. let day = await (_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({
  113. error: Error()
  114. }), ch_sign) : ch_sign).getInstance().signIn();
  115. if (day == 0) {
  116. (_crd && UINotify === void 0 ? (_reportPossibleCrUseOfUINotify({
  117. error: Error()
  118. }), UINotify) : UINotify).show("签到失败");
  119. } else {
  120. //签到成功获取奖励
  121. layout.Sign_Reward[day - 1].show(day);
  122. layout.Sign_Reward[day - 1].add_Item(flag); // Hall.getInstance().player.save();
  123. }
  124. }
  125. async DoubleSign() {
  126. if ((_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({
  127. error: Error()
  128. }), ch_sign) : ch_sign).getInstance().checkReSigin() == 0) {
  129. return;
  130. }
  131. }
  132. }) || _class));
  133. _cclegacy._RF.pop();
  134. _crd = false;
  135. }
  136. };
  137. });
  138. //# sourceMappingURL=28edf65eb8d20daf82fac5a67080212e26e054c8.js.map