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- System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, Layout_Hall, GameUILayers, gui, ResUtil, ModuleDef, SceneDef, UI_Rank, UI_Settings, UI_Sign, UI_Invite, _dec, _class, _crd, ccclass, property, UI_Hall;
- function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
- function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
- function _reportPossibleCrUseOfui_base(extras) {
- _reporterNs.report("ui_base", "db://assets/core/ui/ui_base", _context.meta, extras);
- }
- function _reportPossibleCrUseOfLayout_Hall(extras) {
- _reporterNs.report("Layout_Hall", "./Layout_Hall", _context.meta, extras);
- }
- function _reportPossibleCrUseOfGameUILayers(extras) {
- _reporterNs.report("GameUILayers", "db://assets/core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfgui(extras) {
- _reporterNs.report("gui", "db://assets/core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfResUtil(extras) {
- _reporterNs.report("ResUtil", "db://assets/core/util/ResUtil", _context.meta, extras);
- }
- function _reportPossibleCrUseOfModuleDef(extras) {
- _reporterNs.report("ModuleDef", "db://assets/Scripts/ModuleDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfSceneDef(extras) {
- _reporterNs.report("SceneDef", "db://assets/Scripts/SceneDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Rank(extras) {
- _reporterNs.report("UI_Rank", "../UI_Rank/UI_Rank", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Settings(extras) {
- _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Sign(extras) {
- _reporterNs.report("UI_Sign", "../UI_Sign/UI_Sign", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Invite(extras) {
- _reporterNs.report("UI_Invite", "../UI_Invite/UI_Invite", _context.meta, extras);
- }
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- __checkObsolete__ = _cc.__checkObsolete__;
- __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
- _decorator = _cc._decorator;
- }, function (_unresolved_2) {
- ui_base = _unresolved_2.default;
- }, function (_unresolved_3) {
- Layout_Hall = _unresolved_3.Layout_Hall;
- }, function (_unresolved_4) {
- GameUILayers = _unresolved_4.GameUILayers;
- gui = _unresolved_4.gui;
- }, function (_unresolved_5) {
- ResUtil = _unresolved_5.ResUtil;
- }, function (_unresolved_6) {
- ModuleDef = _unresolved_6.ModuleDef;
- }, function (_unresolved_7) {
- SceneDef = _unresolved_7.SceneDef;
- }, function (_unresolved_8) {
- UI_Rank = _unresolved_8.UI_Rank;
- }, function (_unresolved_9) {
- UI_Settings = _unresolved_9.UI_Settings;
- }, function (_unresolved_10) {
- UI_Sign = _unresolved_10.UI_Sign;
- }, function (_unresolved_11) {
- UI_Invite = _unresolved_11.UI_Invite;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "e5a30zX/fVMaZSMsA9kifAa", "UI_Hall", undefined);
- __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
- ({
- ccclass,
- property
- } = _decorator);
- _export("UI_Hall", UI_Hall = (_dec = ccclass('UI_Hall'), _dec(_class = class UI_Hall extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
- error: Error()
- }), ui_base) : ui_base) {
- constructor() {
- super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Hall/Hall', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
- error: Error()
- }), GameUILayers) : GameUILayers).GAME, _crd && Layout_Hall === void 0 ? (_reportPossibleCrUseOfLayout_Hall({
- error: Error()
- }), Layout_Hall) : Layout_Hall);
- }
- onCreated() {
- var _this = this;
- return _asyncToGenerator(function* () {
- var layout = _this.getLayout();
- _this.onButtonEvent(layout.Start_Btn, () => {
- (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
- error: Error()
- }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
- error: Error()
- }), SceneDef) : SceneDef).GAME, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, true);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Hall);
- });
- _this.onButtonEvent(layout.Settings_Btn, () => {
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
- error: Error()
- }), UI_Settings) : UI_Settings);
- });
- _this.onButtonEvent(layout.Rank_Btn, () => {
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UI_Rank === void 0 ? (_reportPossibleCrUseOfUI_Rank({
- error: Error()
- }), UI_Rank) : UI_Rank);
- });
- _this.onButtonEvent(layout.Sign_Btn, () => {
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UI_Sign === void 0 ? (_reportPossibleCrUseOfUI_Sign({
- error: Error()
- }), UI_Sign) : UI_Sign);
- });
- _this.onButtonEvent(layout.Invite_Btn, () => {
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UI_Invite === void 0 ? (_reportPossibleCrUseOfUI_Invite({
- error: Error()
- }), UI_Invite) : UI_Invite);
- });
- })();
- }
- update(deltaTime) {}
- }) || _class));
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=2cb4568cc17fc880801c649b7e09213445038932.js.map
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