2cb4568cc17fc880801c649b7e09213445038932.js 7.1 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, Layout_Hall, GameUILayers, gui, ResUtil, ModuleDef, SceneDef, UI_Rank, UI_Settings, UI_Sign, UI_Invite, _dec, _class, _crd, ccclass, property, UI_Hall;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfui_base(extras) {
  7. _reporterNs.report("ui_base", "db://assets/core/ui/ui_base", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfLayout_Hall(extras) {
  10. _reporterNs.report("Layout_Hall", "./Layout_Hall", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfGameUILayers(extras) {
  13. _reporterNs.report("GameUILayers", "db://assets/core/ui/ui", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfgui(extras) {
  16. _reporterNs.report("gui", "db://assets/core/ui/ui", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfResUtil(extras) {
  19. _reporterNs.report("ResUtil", "db://assets/core/util/ResUtil", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfModuleDef(extras) {
  22. _reporterNs.report("ModuleDef", "db://assets/Scripts/ModuleDef", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfSceneDef(extras) {
  25. _reporterNs.report("SceneDef", "db://assets/Scripts/SceneDef", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfUI_Rank(extras) {
  28. _reporterNs.report("UI_Rank", "../UI_Rank/UI_Rank", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfUI_Settings(extras) {
  31. _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
  32. }
  33. function _reportPossibleCrUseOfUI_Sign(extras) {
  34. _reporterNs.report("UI_Sign", "../UI_Sign/UI_Sign", _context.meta, extras);
  35. }
  36. function _reportPossibleCrUseOfUI_Invite(extras) {
  37. _reporterNs.report("UI_Invite", "../UI_Invite/UI_Invite", _context.meta, extras);
  38. }
  39. return {
  40. setters: [function (_unresolved_) {
  41. _reporterNs = _unresolved_;
  42. }, function (_cc) {
  43. _cclegacy = _cc.cclegacy;
  44. __checkObsolete__ = _cc.__checkObsolete__;
  45. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  46. _decorator = _cc._decorator;
  47. }, function (_unresolved_2) {
  48. ui_base = _unresolved_2.default;
  49. }, function (_unresolved_3) {
  50. Layout_Hall = _unresolved_3.Layout_Hall;
  51. }, function (_unresolved_4) {
  52. GameUILayers = _unresolved_4.GameUILayers;
  53. gui = _unresolved_4.gui;
  54. }, function (_unresolved_5) {
  55. ResUtil = _unresolved_5.ResUtil;
  56. }, function (_unresolved_6) {
  57. ModuleDef = _unresolved_6.ModuleDef;
  58. }, function (_unresolved_7) {
  59. SceneDef = _unresolved_7.SceneDef;
  60. }, function (_unresolved_8) {
  61. UI_Rank = _unresolved_8.UI_Rank;
  62. }, function (_unresolved_9) {
  63. UI_Settings = _unresolved_9.UI_Settings;
  64. }, function (_unresolved_10) {
  65. UI_Sign = _unresolved_10.UI_Sign;
  66. }, function (_unresolved_11) {
  67. UI_Invite = _unresolved_11.UI_Invite;
  68. }],
  69. execute: function () {
  70. _crd = true;
  71. _cclegacy._RF.push({}, "e5a30zX/fVMaZSMsA9kifAa", "UI_Hall", undefined);
  72. __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
  73. ({
  74. ccclass,
  75. property
  76. } = _decorator);
  77. _export("UI_Hall", UI_Hall = (_dec = ccclass('UI_Hall'), _dec(_class = class UI_Hall extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  78. error: Error()
  79. }), ui_base) : ui_base) {
  80. constructor() {
  81. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  82. error: Error()
  83. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Hall/Hall', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  84. error: Error()
  85. }), GameUILayers) : GameUILayers).GAME, _crd && Layout_Hall === void 0 ? (_reportPossibleCrUseOfLayout_Hall({
  86. error: Error()
  87. }), Layout_Hall) : Layout_Hall);
  88. }
  89. onCreated() {
  90. var _this = this;
  91. return _asyncToGenerator(function* () {
  92. var layout = _this.getLayout();
  93. _this.onButtonEvent(layout.Start_Btn, () => {
  94. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  95. error: Error()
  96. }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
  97. error: Error()
  98. }), SceneDef) : SceneDef).GAME, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  99. error: Error()
  100. }), ModuleDef) : ModuleDef).GAME, true);
  101. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  102. error: Error()
  103. }), gui) : gui).close(UI_Hall);
  104. });
  105. _this.onButtonEvent(layout.Settings_Btn, () => {
  106. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  107. error: Error()
  108. }), gui) : gui).show(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
  109. error: Error()
  110. }), UI_Settings) : UI_Settings);
  111. });
  112. _this.onButtonEvent(layout.Rank_Btn, () => {
  113. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  114. error: Error()
  115. }), gui) : gui).show(_crd && UI_Rank === void 0 ? (_reportPossibleCrUseOfUI_Rank({
  116. error: Error()
  117. }), UI_Rank) : UI_Rank);
  118. });
  119. _this.onButtonEvent(layout.Sign_Btn, () => {
  120. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  121. error: Error()
  122. }), gui) : gui).show(_crd && UI_Sign === void 0 ? (_reportPossibleCrUseOfUI_Sign({
  123. error: Error()
  124. }), UI_Sign) : UI_Sign);
  125. });
  126. _this.onButtonEvent(layout.Invite_Btn, () => {
  127. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  128. error: Error()
  129. }), gui) : gui).show(_crd && UI_Invite === void 0 ? (_reportPossibleCrUseOfUI_Invite({
  130. error: Error()
  131. }), UI_Invite) : UI_Invite);
  132. });
  133. })();
  134. }
  135. update(deltaTime) {}
  136. }) || _class));
  137. _cclegacy._RF.pop();
  138. _crd = false;
  139. }
  140. };
  141. });
  142. //# sourceMappingURL=2cb4568cc17fc880801c649b7e09213445038932.js.map