9d3f6ecd6a09e2e721e9f8050f124c0dcff639c2.js 11 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10", "__unresolved_11"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, GameUILayers, gui, ModuleDef, Layout_Tips, UI_Settings, ResUtil, SceneDef, UI_Hall, UI_Main, ch_audio, GameState, Hall, _dec, _class, _crd, ccclass, property, UI_Tips;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfui_base(extras) {
  7. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfGameUILayers(extras) {
  10. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfgui(extras) {
  13. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfModuleDef(extras) {
  16. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfLayout_Tips(extras) {
  19. _reporterNs.report("Layout_Tips", "./Layout_Tips", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfUI_Settings(extras) {
  22. _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfResUtil(extras) {
  25. _reporterNs.report("ResUtil", "../../../core/util/ResUtil", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfSceneDef(extras) {
  28. _reporterNs.report("SceneDef", "../../../Scripts/SceneDef", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfUI_Hall(extras) {
  31. _reporterNs.report("UI_Hall", "../UI_Hall/UI_Hall", _context.meta, extras);
  32. }
  33. function _reportPossibleCrUseOfLayout_Main(extras) {
  34. _reporterNs.report("Layout_Main", "../UI_Main/Layout_Main", _context.meta, extras);
  35. }
  36. function _reportPossibleCrUseOfUI_Main(extras) {
  37. _reporterNs.report("UI_Main", "../UI_Main/UI_Main", _context.meta, extras);
  38. }
  39. function _reportPossibleCrUseOfch_audio(extras) {
  40. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  41. }
  42. function _reportPossibleCrUseOfGameState(extras) {
  43. _reporterNs.report("GameState", "../../hall/Hall", _context.meta, extras);
  44. }
  45. function _reportPossibleCrUseOfHall(extras) {
  46. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  47. }
  48. return {
  49. setters: [function (_unresolved_) {
  50. _reporterNs = _unresolved_;
  51. }, function (_cc) {
  52. _cclegacy = _cc.cclegacy;
  53. __checkObsolete__ = _cc.__checkObsolete__;
  54. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  55. _decorator = _cc._decorator;
  56. }, function (_unresolved_2) {
  57. ui_base = _unresolved_2.default;
  58. }, function (_unresolved_3) {
  59. GameUILayers = _unresolved_3.GameUILayers;
  60. gui = _unresolved_3.gui;
  61. }, function (_unresolved_4) {
  62. ModuleDef = _unresolved_4.ModuleDef;
  63. }, function (_unresolved_5) {
  64. Layout_Tips = _unresolved_5.Layout_Tips;
  65. }, function (_unresolved_6) {
  66. UI_Settings = _unresolved_6.UI_Settings;
  67. }, function (_unresolved_7) {
  68. ResUtil = _unresolved_7.ResUtil;
  69. }, function (_unresolved_8) {
  70. SceneDef = _unresolved_8.SceneDef;
  71. }, function (_unresolved_9) {
  72. UI_Hall = _unresolved_9.UI_Hall;
  73. }, function (_unresolved_10) {
  74. UI_Main = _unresolved_10.UI_Main;
  75. }, function (_unresolved_11) {
  76. ch_audio = _unresolved_11.default;
  77. }, function (_unresolved_12) {
  78. GameState = _unresolved_12.GameState;
  79. Hall = _unresolved_12.Hall;
  80. }],
  81. execute: function () {
  82. _crd = true;
  83. _cclegacy._RF.push({}, "1ebdc1x6S9DYpzaA7oW0hw3", "UI_Tips", undefined);
  84. __checkObsolete__(['_decorator', 'Component', 'Node']);
  85. ({
  86. ccclass,
  87. property
  88. } = _decorator);
  89. _export("UI_Tips", UI_Tips = (_dec = ccclass('UI_Tips'), _dec(_class = class UI_Tips extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  90. error: Error()
  91. }), ui_base) : ui_base) {
  92. constructor() {
  93. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  94. error: Error()
  95. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Tips/Tips', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  96. error: Error()
  97. }), GameUILayers) : GameUILayers).ALERT, _crd && Layout_Tips === void 0 ? (_reportPossibleCrUseOfLayout_Tips({
  98. error: Error()
  99. }), Layout_Tips) : Layout_Tips);
  100. }
  101. onCreated() {
  102. var layout = this.getLayout();
  103. this.onButtonEvent(layout.Close_Btn, () => {
  104. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  105. error: Error()
  106. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  107. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  108. error: Error()
  109. }), gui) : gui).close(UI_Tips);
  110. });
  111. }
  112. init(flag) {
  113. var layout = this.getLayout();
  114. this.onButtonEvent(layout.Ensure_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
  115. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  116. error: Error()
  117. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  118. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  119. error: Error()
  120. }), gui) : gui).close(UI_Tips);
  121. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  122. error: Error()
  123. }), gui) : gui).close(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
  124. error: Error()
  125. }), UI_Settings) : UI_Settings);
  126. if (flag) {
  127. yield (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  128. error: Error()
  129. }), gui) : gui).closeAll();
  130. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  131. error: Error()
  132. }), gui) : gui).show(_crd && UI_Hall === void 0 ? (_reportPossibleCrUseOfUI_Hall({
  133. error: Error()
  134. }), UI_Hall) : UI_Hall);
  135. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  136. error: Error()
  137. }), Hall) : Hall).getInstance().gameState = (_crd && GameState === void 0 ? (_reportPossibleCrUseOfGameState({
  138. error: Error()
  139. }), GameState) : GameState).fail;
  140. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  141. error: Error()
  142. }), Hall) : Hall).getInstance().sceneChanging = true;
  143. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  144. error: Error()
  145. }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
  146. error: Error()
  147. }), SceneDef) : SceneDef).Hall, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  148. error: Error()
  149. }), ModuleDef) : ModuleDef).GAME, true);
  150. } else {
  151. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  152. error: Error()
  153. }), Hall) : Hall).getInstance().player.set_life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  154. error: Error()
  155. }), Hall) : Hall).getInstance().player.get_life() - 1);
  156. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  157. error: Error()
  158. }), gui) : gui).close(UI_Tips);
  159. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  160. error: Error()
  161. }), gui) : gui).close(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
  162. error: Error()
  163. }), UI_Settings) : UI_Settings);
  164. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  165. error: Error()
  166. }), Hall) : Hall).getInstance().bornRunning = false;
  167. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  168. error: Error()
  169. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  170. error: Error()
  171. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  172. error: Error()
  173. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  174. error: Error()
  175. }), UI_Main) : UI_Main).evt.key.next_level);
  176. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  177. error: Error()
  178. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  179. error: Error()
  180. }), UI_Main) : UI_Main).getLayout().Container.level_idioms();
  181. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  182. error: Error()
  183. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  184. error: Error()
  185. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  186. error: Error()
  187. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  188. error: Error()
  189. }), UI_Main) : UI_Main).evt.key.update_ui_idioms);
  190. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  191. error: Error()
  192. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  193. error: Error()
  194. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  195. error: Error()
  196. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  197. error: Error()
  198. }), UI_Main) : UI_Main).evt.key.update_remain);
  199. }
  200. }));
  201. this.onButtonEvent(layout.Cancel_Btn, () => {
  202. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  203. error: Error()
  204. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  205. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  206. error: Error()
  207. }), gui) : gui).close(UI_Tips);
  208. });
  209. }
  210. }) || _class));
  211. _cclegacy._RF.pop();
  212. _crd = false;
  213. }
  214. };
  215. });
  216. //# sourceMappingURL=9d3f6ecd6a09e2e721e9f8050f124c0dcff639c2.js.map