826c815d78266581652bf524a7f0e98980aa97b3.js 6.3 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, ModuleDef, GameUILayers, gui, Layout_Life, Hall, ch_audio, UI_Hall, ani_ui, _dec, _class, _crd, ccclass, property, UI_Life;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfui_base(extras) {
  7. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfModuleDef(extras) {
  10. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfGameUILayers(extras) {
  13. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfgui(extras) {
  16. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfLayout_Life(extras) {
  19. _reporterNs.report("Layout_Life", "./Layout_Life", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfHall(extras) {
  22. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfch_audio(extras) {
  25. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfUI_Hall(extras) {
  28. _reporterNs.report("UI_Hall", "../UI_Hall/UI_Hall", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfani_ui(extras) {
  31. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  32. }
  33. return {
  34. setters: [function (_unresolved_) {
  35. _reporterNs = _unresolved_;
  36. }, function (_cc) {
  37. _cclegacy = _cc.cclegacy;
  38. __checkObsolete__ = _cc.__checkObsolete__;
  39. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  40. _decorator = _cc._decorator;
  41. }, function (_unresolved_2) {
  42. ui_base = _unresolved_2.default;
  43. }, function (_unresolved_3) {
  44. ModuleDef = _unresolved_3.ModuleDef;
  45. }, function (_unresolved_4) {
  46. GameUILayers = _unresolved_4.GameUILayers;
  47. gui = _unresolved_4.gui;
  48. }, function (_unresolved_5) {
  49. Layout_Life = _unresolved_5.Layout_Life;
  50. }, function (_unresolved_6) {
  51. Hall = _unresolved_6.Hall;
  52. }, function (_unresolved_7) {
  53. ch_audio = _unresolved_7.default;
  54. }, function (_unresolved_8) {
  55. UI_Hall = _unresolved_8.UI_Hall;
  56. }, function (_unresolved_9) {
  57. ani_ui = _unresolved_9.ani_ui;
  58. }],
  59. execute: function () {
  60. _crd = true;
  61. _cclegacy._RF.push({}, "f123bJ31KxMTpNJl/LOciGH", "UI_Life", undefined);
  62. __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
  63. ({
  64. ccclass,
  65. property
  66. } = _decorator);
  67. _export("UI_Life", UI_Life = (_dec = ccclass('UI_Life'), _dec(_class = class UI_Life extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  68. error: Error()
  69. }), ui_base) : ui_base) {
  70. constructor() {
  71. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  72. error: Error()
  73. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Life/Life', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  74. error: Error()
  75. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Life === void 0 ? (_reportPossibleCrUseOfLayout_Life({
  76. error: Error()
  77. }), Layout_Life) : Layout_Life);
  78. }
  79. onCreated() {
  80. var layout = this.getLayout();
  81. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  82. error: Error()
  83. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  84. this.onButtonEvent(layout.Close_Btn, () => {
  85. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  86. error: Error()
  87. }), gui) : gui).close(UI_Life);
  88. });
  89. this.onButtonEvent(layout.Free_Get_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
  90. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  91. error: Error()
  92. }), ch_audio) : ch_audio).getInstance().pause();
  93. var res = yield chsdk.playRewardAd('获得体力');
  94. if (res) {
  95. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  96. error: Error()
  97. }), Hall) : Hall).getInstance().player.set_life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  98. error: Error()
  99. }), Hall) : Hall).getInstance().player.get_life() + 5);
  100. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  101. error: Error()
  102. }), gui) : gui).get(_crd && UI_Hall === void 0 ? (_reportPossibleCrUseOfUI_Hall({
  103. error: Error()
  104. }), UI_Hall) : UI_Hall).set_Life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  105. error: Error()
  106. }), Hall) : Hall).getInstance().player.get_life());
  107. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  108. error: Error()
  109. }), ch_audio) : ch_audio).getInstance().resume();
  110. }
  111. }));
  112. this.onButtonEvent(layout.No_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
  113. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  114. error: Error()
  115. }), gui) : gui).close(UI_Life);
  116. }));
  117. }
  118. }) || _class));
  119. _cclegacy._RF.pop();
  120. _crd = false;
  121. }
  122. };
  123. });
  124. //# sourceMappingURL=826c815d78266581652bf524a7f0e98980aa97b3.js.map