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- System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, ModuleDef, GameUILayers, gui, Layout_Life, Hall, ch_audio, UI_Hall, ani_ui, _dec, _class, _crd, ccclass, property, UI_Life;
- function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
- function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
- function _reportPossibleCrUseOfui_base(extras) {
- _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
- }
- function _reportPossibleCrUseOfModuleDef(extras) {
- _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfGameUILayers(extras) {
- _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfgui(extras) {
- _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfLayout_Life(extras) {
- _reporterNs.report("Layout_Life", "./Layout_Life", _context.meta, extras);
- }
- function _reportPossibleCrUseOfHall(extras) {
- _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
- }
- function _reportPossibleCrUseOfch_audio(extras) {
- _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Hall(extras) {
- _reporterNs.report("UI_Hall", "../UI_Hall/UI_Hall", _context.meta, extras);
- }
- function _reportPossibleCrUseOfani_ui(extras) {
- _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
- }
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- __checkObsolete__ = _cc.__checkObsolete__;
- __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
- _decorator = _cc._decorator;
- }, function (_unresolved_2) {
- ui_base = _unresolved_2.default;
- }, function (_unresolved_3) {
- ModuleDef = _unresolved_3.ModuleDef;
- }, function (_unresolved_4) {
- GameUILayers = _unresolved_4.GameUILayers;
- gui = _unresolved_4.gui;
- }, function (_unresolved_5) {
- Layout_Life = _unresolved_5.Layout_Life;
- }, function (_unresolved_6) {
- Hall = _unresolved_6.Hall;
- }, function (_unresolved_7) {
- ch_audio = _unresolved_7.default;
- }, function (_unresolved_8) {
- UI_Hall = _unresolved_8.UI_Hall;
- }, function (_unresolved_9) {
- ani_ui = _unresolved_9.ani_ui;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "f123bJ31KxMTpNJl/LOciGH", "UI_Life", undefined);
- __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
- ({
- ccclass,
- property
- } = _decorator);
- _export("UI_Life", UI_Life = (_dec = ccclass('UI_Life'), _dec(_class = class UI_Life extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
- error: Error()
- }), ui_base) : ui_base) {
- constructor() {
- super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Life/Life', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
- error: Error()
- }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Life === void 0 ? (_reportPossibleCrUseOfLayout_Life({
- error: Error()
- }), Layout_Life) : Layout_Life);
- }
- onCreated() {
- var layout = this.getLayout();
- (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
- error: Error()
- }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
- this.onButtonEvent(layout.Close_Btn, () => {
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Life);
- });
- this.onButtonEvent(layout.Free_Get_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
- (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
- error: Error()
- }), ch_audio) : ch_audio).getInstance().pause();
- var res = yield chsdk.playRewardAd('获得体力');
- if (res) {
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.set_life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.get_life() + 5);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Hall === void 0 ? (_reportPossibleCrUseOfUI_Hall({
- error: Error()
- }), UI_Hall) : UI_Hall).set_Life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.get_life());
- (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
- error: Error()
- }), ch_audio) : ch_audio).getInstance().resume();
- }
- }));
- this.onButtonEvent(layout.No_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Life);
- }));
- }
- }) || _class));
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=826c815d78266581652bf524a7f0e98980aa97b3.js.map
|