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- System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10", "__unresolved_11"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, GameUILayers, gui, ModuleDef, Layout_Tips, UI_Settings, ResUtil, SceneDef, UI_Hall, UI_Main, ch_audio, GameState, Hall, _dec, _class, _crd, ccclass, property, UI_Tips;
- function _reportPossibleCrUseOfui_base(extras) {
- _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
- }
- function _reportPossibleCrUseOfGameUILayers(extras) {
- _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfgui(extras) {
- _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfModuleDef(extras) {
- _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfLayout_Tips(extras) {
- _reporterNs.report("Layout_Tips", "./Layout_Tips", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Settings(extras) {
- _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
- }
- function _reportPossibleCrUseOfResUtil(extras) {
- _reporterNs.report("ResUtil", "../../../core/util/ResUtil", _context.meta, extras);
- }
- function _reportPossibleCrUseOfSceneDef(extras) {
- _reporterNs.report("SceneDef", "../../../Scripts/SceneDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Hall(extras) {
- _reporterNs.report("UI_Hall", "../UI_Hall/UI_Hall", _context.meta, extras);
- }
- function _reportPossibleCrUseOfLayout_Main(extras) {
- _reporterNs.report("Layout_Main", "../UI_Main/Layout_Main", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Main(extras) {
- _reporterNs.report("UI_Main", "../UI_Main/UI_Main", _context.meta, extras);
- }
- function _reportPossibleCrUseOfch_audio(extras) {
- _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
- }
- function _reportPossibleCrUseOfGameState(extras) {
- _reporterNs.report("GameState", "../../hall/Hall", _context.meta, extras);
- }
- function _reportPossibleCrUseOfHall(extras) {
- _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
- }
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- __checkObsolete__ = _cc.__checkObsolete__;
- __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
- _decorator = _cc._decorator;
- }, function (_unresolved_2) {
- ui_base = _unresolved_2.default;
- }, function (_unresolved_3) {
- GameUILayers = _unresolved_3.GameUILayers;
- gui = _unresolved_3.gui;
- }, function (_unresolved_4) {
- ModuleDef = _unresolved_4.ModuleDef;
- }, function (_unresolved_5) {
- Layout_Tips = _unresolved_5.Layout_Tips;
- }, function (_unresolved_6) {
- UI_Settings = _unresolved_6.UI_Settings;
- }, function (_unresolved_7) {
- ResUtil = _unresolved_7.ResUtil;
- }, function (_unresolved_8) {
- SceneDef = _unresolved_8.SceneDef;
- }, function (_unresolved_9) {
- UI_Hall = _unresolved_9.UI_Hall;
- }, function (_unresolved_10) {
- UI_Main = _unresolved_10.UI_Main;
- }, function (_unresolved_11) {
- ch_audio = _unresolved_11.default;
- }, function (_unresolved_12) {
- GameState = _unresolved_12.GameState;
- Hall = _unresolved_12.Hall;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "1ebdc1x6S9DYpzaA7oW0hw3", "UI_Tips", undefined);
- __checkObsolete__(['_decorator', 'Component', 'Node']);
- ({
- ccclass,
- property
- } = _decorator);
- _export("UI_Tips", UI_Tips = (_dec = ccclass('UI_Tips'), _dec(_class = class UI_Tips extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
- error: Error()
- }), ui_base) : ui_base) {
- constructor() {
- super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Tips/Tips', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
- error: Error()
- }), GameUILayers) : GameUILayers).ALERT, _crd && Layout_Tips === void 0 ? (_reportPossibleCrUseOfLayout_Tips({
- error: Error()
- }), Layout_Tips) : Layout_Tips);
- }
- onCreated() {
- const layout = this.getLayout();
- this.onButtonEvent(layout.Close_Btn, () => {
- (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
- error: Error()
- }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Tips);
- });
- }
- init(flag) {
- const layout = this.getLayout();
- this.onButtonEvent(layout.Ensure_Btn, async () => {
- (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
- error: Error()
- }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Tips);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
- error: Error()
- }), UI_Settings) : UI_Settings);
- if (flag) {
- await (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).closeAll();
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UI_Hall === void 0 ? (_reportPossibleCrUseOfUI_Hall({
- error: Error()
- }), UI_Hall) : UI_Hall);
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().gameState = (_crd && GameState === void 0 ? (_reportPossibleCrUseOfGameState({
- error: Error()
- }), GameState) : GameState).fail;
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().sceneChanging = true;
- (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
- error: Error()
- }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
- error: Error()
- }), SceneDef) : SceneDef).Hall, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, true);
- } else {
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.set_life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.get_life() - 1);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Tips);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
- error: Error()
- }), UI_Settings) : UI_Settings);
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().bornRunning = false;
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).evt.key.next_level);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).getLayout().Container.level_idioms();
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).evt.key.update_ui_idioms);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
- error: Error()
- }), UI_Main) : UI_Main).evt.key.update_remain);
- }
- });
- this.onButtonEvent(layout.Cancel_Btn, () => {
- (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
- error: Error()
- }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Tips);
- });
- }
- }) || _class));
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=9d3f6ecd6a09e2e721e9f8050f124c0dcff639c2.js.map
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