826c815d78266581652bf524a7f0e98980aa97b3.js 5.6 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, ModuleDef, GameUILayers, gui, Layout_Life, Hall, ch_audio, UI_Hall, ani_ui, _dec, _class, _crd, ccclass, property, UI_Life;
  4. function _reportPossibleCrUseOfui_base(extras) {
  5. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfModuleDef(extras) {
  8. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfGameUILayers(extras) {
  11. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfgui(extras) {
  14. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfLayout_Life(extras) {
  17. _reporterNs.report("Layout_Life", "./Layout_Life", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfHall(extras) {
  20. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfch_audio(extras) {
  23. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfUI_Hall(extras) {
  26. _reporterNs.report("UI_Hall", "../UI_Hall/UI_Hall", _context.meta, extras);
  27. }
  28. function _reportPossibleCrUseOfani_ui(extras) {
  29. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  30. }
  31. return {
  32. setters: [function (_unresolved_) {
  33. _reporterNs = _unresolved_;
  34. }, function (_cc) {
  35. _cclegacy = _cc.cclegacy;
  36. __checkObsolete__ = _cc.__checkObsolete__;
  37. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  38. _decorator = _cc._decorator;
  39. }, function (_unresolved_2) {
  40. ui_base = _unresolved_2.default;
  41. }, function (_unresolved_3) {
  42. ModuleDef = _unresolved_3.ModuleDef;
  43. }, function (_unresolved_4) {
  44. GameUILayers = _unresolved_4.GameUILayers;
  45. gui = _unresolved_4.gui;
  46. }, function (_unresolved_5) {
  47. Layout_Life = _unresolved_5.Layout_Life;
  48. }, function (_unresolved_6) {
  49. Hall = _unresolved_6.Hall;
  50. }, function (_unresolved_7) {
  51. ch_audio = _unresolved_7.default;
  52. }, function (_unresolved_8) {
  53. UI_Hall = _unresolved_8.UI_Hall;
  54. }, function (_unresolved_9) {
  55. ani_ui = _unresolved_9.ani_ui;
  56. }],
  57. execute: function () {
  58. _crd = true;
  59. _cclegacy._RF.push({}, "f123bJ31KxMTpNJl/LOciGH", "UI_Life", undefined);
  60. __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
  61. ({
  62. ccclass,
  63. property
  64. } = _decorator);
  65. _export("UI_Life", UI_Life = (_dec = ccclass('UI_Life'), _dec(_class = class UI_Life extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  66. error: Error()
  67. }), ui_base) : ui_base) {
  68. constructor() {
  69. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  70. error: Error()
  71. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Life/Life', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  72. error: Error()
  73. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Life === void 0 ? (_reportPossibleCrUseOfLayout_Life({
  74. error: Error()
  75. }), Layout_Life) : Layout_Life);
  76. }
  77. onCreated() {
  78. const layout = this.getLayout();
  79. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  80. error: Error()
  81. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  82. this.onButtonEvent(layout.Close_Btn, () => {
  83. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  84. error: Error()
  85. }), gui) : gui).close(UI_Life);
  86. });
  87. this.onButtonEvent(layout.Free_Get_Btn, async () => {
  88. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  89. error: Error()
  90. }), ch_audio) : ch_audio).getInstance().pause();
  91. let res = await chsdk.playRewardAd('获得体力');
  92. if (res) {
  93. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  94. error: Error()
  95. }), Hall) : Hall).getInstance().player.set_life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  96. error: Error()
  97. }), Hall) : Hall).getInstance().player.get_life() + 5);
  98. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  99. error: Error()
  100. }), gui) : gui).get(_crd && UI_Hall === void 0 ? (_reportPossibleCrUseOfUI_Hall({
  101. error: Error()
  102. }), UI_Hall) : UI_Hall).set_Life((_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  103. error: Error()
  104. }), Hall) : Hall).getInstance().player.get_life());
  105. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  106. error: Error()
  107. }), ch_audio) : ch_audio).getInstance().resume();
  108. }
  109. });
  110. this.onButtonEvent(layout.No_Btn, async () => {
  111. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  112. error: Error()
  113. }), gui) : gui).close(UI_Life);
  114. });
  115. }
  116. }) || _class));
  117. _cclegacy._RF.pop();
  118. _crd = false;
  119. }
  120. };
  121. });
  122. //# sourceMappingURL=826c815d78266581652bf524a7f0e98980aa97b3.js.map