4b62ba828bd2568fd07a8c27879bd9e102538148.js 4.6 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, GameUILayers, gui, ui_base, ModuleDef, Layout_SideBar, ani_ui, Start, ch_audio, _dec, _class, _crd, ccclass, property, UI_SideBar;
  4. function _reportPossibleCrUseOfGameUILayers(extras) {
  5. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfgui(extras) {
  8. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfui_base(extras) {
  11. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfModuleDef(extras) {
  14. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfLayout_SideBar(extras) {
  17. _reporterNs.report("Layout_SideBar", "./Layout_SideBar", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfani_ui(extras) {
  20. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfStart(extras) {
  23. _reporterNs.report("Start", "../../../start/Start", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfch_audio(extras) {
  26. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  27. }
  28. return {
  29. setters: [function (_unresolved_) {
  30. _reporterNs = _unresolved_;
  31. }, function (_cc) {
  32. _cclegacy = _cc.cclegacy;
  33. __checkObsolete__ = _cc.__checkObsolete__;
  34. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  35. _decorator = _cc._decorator;
  36. }, function (_unresolved_2) {
  37. GameUILayers = _unresolved_2.GameUILayers;
  38. gui = _unresolved_2.gui;
  39. }, function (_unresolved_3) {
  40. ui_base = _unresolved_3.default;
  41. }, function (_unresolved_4) {
  42. ModuleDef = _unresolved_4.ModuleDef;
  43. }, function (_unresolved_5) {
  44. Layout_SideBar = _unresolved_5.Layout_SideBar;
  45. }, function (_unresolved_6) {
  46. ani_ui = _unresolved_6.ani_ui;
  47. }, function (_unresolved_7) {
  48. Start = _unresolved_7.Start;
  49. }, function (_unresolved_8) {
  50. ch_audio = _unresolved_8.default;
  51. }],
  52. execute: function () {
  53. _crd = true;
  54. _cclegacy._RF.push({}, "53621eOLopL4LGEoVokwFS4", "UI_SideBar", undefined);
  55. __checkObsolete__(['_decorator', 'Component', 'Node']);
  56. ({
  57. ccclass,
  58. property
  59. } = _decorator);
  60. _export("UI_SideBar", UI_SideBar = (_dec = ccclass('UI_SideBar'), _dec(_class = class UI_SideBar extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  61. error: Error()
  62. }), ui_base) : ui_base) {
  63. constructor() {
  64. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  65. error: Error()
  66. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_SideBar/SideBar', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  67. error: Error()
  68. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_SideBar === void 0 ? (_reportPossibleCrUseOfLayout_SideBar({
  69. error: Error()
  70. }), Layout_SideBar) : Layout_SideBar);
  71. }
  72. async onCreated() {
  73. const layout = this.getLayout();
  74. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  75. error: Error()
  76. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  77. this.onButtonEvent(layout.Close_Btn, () => {
  78. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  79. error: Error()
  80. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  81. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  82. error: Error()
  83. }), gui) : gui).close(UI_SideBar);
  84. });
  85. this.onButtonEvent(layout.Go_SideBar, () => {
  86. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  87. error: Error()
  88. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn'); //进入侧边栏
  89. chsdk.goToSidebar();
  90. });
  91. layout.Logo.spriteFrame = layout.Logos[(_crd && Start === void 0 ? (_reportPossibleCrUseOfStart({
  92. error: Error()
  93. }), Start) : Start).packId];
  94. }
  95. }) || _class));
  96. _cclegacy._RF.pop();
  97. _crd = false;
  98. }
  99. };
  100. });
  101. //# sourceMappingURL=4b62ba828bd2568fd07a8c27879bd9e102538148.js.map