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- System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, GameUILayers, gui, ui_base, UIWaiting, ModuleDef, Layout_Rank, UI_Rank_Item, ani_ui, Hall, _dec, _class, _crd, ccclass, property, type, UI_Rank;
- function _reportPossibleCrUseOfGameUILayers(extras) {
- _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfgui(extras) {
- _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfui_base(extras) {
- _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUIWaiting(extras) {
- _reporterNs.report("UIWaiting", "../../../module_basic/ui_waiting/UIWaiting", _context.meta, extras);
- }
- function _reportPossibleCrUseOfModuleDef(extras) {
- _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfLayout_Rank(extras) {
- _reporterNs.report("Layout_Rank", "./Layout_Rank", _context.meta, extras);
- }
- function _reportPossibleCrUseOfUI_Rank_Item(extras) {
- _reporterNs.report("UI_Rank_Item", "./UI_Rank_Item", _context.meta, extras);
- }
- function _reportPossibleCrUseOfani_ui(extras) {
- _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
- }
- function _reportPossibleCrUseOfHall(extras) {
- _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
- }
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- __checkObsolete__ = _cc.__checkObsolete__;
- __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
- _decorator = _cc._decorator;
- }, function (_unresolved_2) {
- GameUILayers = _unresolved_2.GameUILayers;
- gui = _unresolved_2.gui;
- }, function (_unresolved_3) {
- ui_base = _unresolved_3.default;
- }, function (_unresolved_4) {
- UIWaiting = _unresolved_4.UIWaiting;
- }, function (_unresolved_5) {
- ModuleDef = _unresolved_5.ModuleDef;
- }, function (_unresolved_6) {
- Layout_Rank = _unresolved_6.Layout_Rank;
- }, function (_unresolved_7) {
- UI_Rank_Item = _unresolved_7.UI_Rank_Item;
- }, function (_unresolved_8) {
- ani_ui = _unresolved_8.ani_ui;
- }, function (_unresolved_9) {
- Hall = _unresolved_9.Hall;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "25b8cJMNUNOA77jdI7BF1kA", "UI_Rank", undefined);
- __checkObsolete__(['_decorator', 'Toggle', 'Node']);
- ({
- ccclass,
- property
- } = _decorator);
- //1总榜2好友榜
- type = 1;
- _export("UI_Rank", UI_Rank = (_dec = ccclass('UI_Rank'), _dec(_class = class UI_Rank extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
- error: Error()
- }), ui_base) : ui_base) {
- constructor() {
- super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Rank/Rank', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
- error: Error()
- }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Rank === void 0 ? (_reportPossibleCrUseOfLayout_Rank({
- error: Error()
- }), Layout_Rank) : Layout_Rank);
- this._owner = void 0;
- this._data = void 0;
- this._openContext = void 0;
- }
- onCreated() {
- const layout = this.getLayout();
- (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
- error: Error()
- }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
- this.onButtonEvent(layout.Close_Btn, async button => {
- //关闭设置界面
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Rank);
- }, this);
- layout.onList1 = (item, index) => {
- item.getComponent(_crd && UI_Rank_Item === void 0 ? (_reportPossibleCrUseOfUI_Rank_Item({
- error: Error()
- }), UI_Rank_Item) : UI_Rank_Item).showInfo(index + 1, type, this._data[index], false);
- };
- layout.onList2 = (item, index) => {// item.getComponent(ui_skin_block).showInfo(index + 1, this._data2[index]);
- };
- layout.Rank_Toggle_1.isChecked = type == 1;
- layout.Rank_Toggle_2.isChecked = type == 2;
- this.show();
- this.onToggleEvent(layout.Rank_Toggle_1, (tg, i) => {
- if (tg.isChecked) this.show(i);
- }, this, 1);
- this.onToggleEvent(layout.Rank_Toggle_2, (tg, i) => {
- if (tg.isChecked) this.show(i);
- }, this, 2);
- }
- async show(t) {
- const layout = this.getLayout();
- if (t != null) {
- if (t == type) return;
- type = t; // button_sound();
- }
- layout.Rank_Toggle_1.isChecked = type == 1;
- layout.Rank_Toggle_2.isChecked = type == 2;
- if (type == 1 || t == null) {
- await (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UIWaiting === void 0 ? (_reportPossibleCrUseOfUIWaiting({
- error: Error()
- }), UIWaiting) : UIWaiting);
- layout.list1.node.active = true;
- layout.list2.node.active = false;
- layout.list1.numItems = 0;
- const d = await (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.get_rank_floor();
- this._data = d.list;
- this._owner = d.owner;
- let index = d.index;
- layout.list1.numItems = this._data.length;
- if (!this._owner) {
- this._owner = {
- head: (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.avatarUrl,
- nickName: (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.nickName,
- score: 0,
- userId: 0,
- province: (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.user_info.province
- };
- }
- layout.own1_item.showInfo(index, type, this._owner, true);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(_crd && UIWaiting === void 0 ? (_reportPossibleCrUseOfUIWaiting({
- error: Error()
- }), UIWaiting) : UIWaiting);
- }
- if (type == 2) {
- await (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).show(_crd && UIWaiting === void 0 ? (_reportPossibleCrUseOfUIWaiting({
- error: Error()
- }), UIWaiting) : UIWaiting);
- layout.list2.node.active = true;
- layout.list1.node.active = false;
- layout.list2.numItems = 0;
- const d = await (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.get_rank_floor();
- this._data = d.list;
- this._owner = d.owner;
- let index = d.index;
- layout.list2.numItems = this._data.length;
- if (!this._owner) {
- this._owner = {
- head: (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.avatarUrl,
- nickName: (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.nickName,
- score: 0,
- userId: 0,
- province: (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.user_info.province
- };
- }
- layout.own2_item.showInfo(index, type, this._owner, true);
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(_crd && UIWaiting === void 0 ? (_reportPossibleCrUseOfUIWaiting({
- error: Error()
- }), UIWaiting) : UIWaiting);
- }
- }
- }) || _class));
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=2d7e3424c179d135dc59489a147ede15a8748562.js.map
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