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- System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, Layout_Task, GameUILayers, gui, ModuleDef, ani_ui, ch_audio, table_task, Hall, _dec, _class, _crd, ccclass, property, UI_Task;
- function _reportPossibleCrUseOfui_base(extras) {
- _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
- }
- function _reportPossibleCrUseOfLayout_Task(extras) {
- _reporterNs.report("Layout_Task", "./Layout_Task", _context.meta, extras);
- }
- function _reportPossibleCrUseOfGameUILayers(extras) {
- _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfgui(extras) {
- _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
- }
- function _reportPossibleCrUseOfModuleDef(extras) {
- _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
- }
- function _reportPossibleCrUseOfani_ui(extras) {
- _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
- }
- function _reportPossibleCrUseOfch_audio(extras) {
- _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
- }
- function _reportPossibleCrUseOftable_task(extras) {
- _reporterNs.report("table_task", "../../../module_extra/table_ts/table_task", _context.meta, extras);
- }
- function _reportPossibleCrUseOfHall(extras) {
- _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
- }
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- __checkObsolete__ = _cc.__checkObsolete__;
- __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
- _decorator = _cc._decorator;
- }, function (_unresolved_2) {
- ui_base = _unresolved_2.default;
- }, function (_unresolved_3) {
- Layout_Task = _unresolved_3.Layout_Task;
- }, function (_unresolved_4) {
- GameUILayers = _unresolved_4.GameUILayers;
- gui = _unresolved_4.gui;
- }, function (_unresolved_5) {
- ModuleDef = _unresolved_5.ModuleDef;
- }, function (_unresolved_6) {
- ani_ui = _unresolved_6.ani_ui;
- }, function (_unresolved_7) {
- ch_audio = _unresolved_7.default;
- }, function (_unresolved_8) {
- table_task = _unresolved_8.table_task;
- }, function (_unresolved_9) {
- Hall = _unresolved_9.Hall;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "9d50dhNkDpIm6jYTQWhnA9s", "UI_Task", undefined);
- __checkObsolete__(['_decorator', 'Component', 'Node']);
- ({
- ccclass,
- property
- } = _decorator);
- _export("UI_Task", UI_Task = (_dec = ccclass('UI_Task'), _dec(_class = class UI_Task extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
- error: Error()
- }), ui_base) : ui_base) {
- constructor() {
- super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
- error: Error()
- }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Task/Task', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
- error: Error()
- }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Task === void 0 ? (_reportPossibleCrUseOfLayout_Task({
- error: Error()
- }), Layout_Task) : Layout_Task);
- this.task_state = void 0;
- this.config = void 0;
- }
- async onCreated() {
- this.config = (_crd && table_task === void 0 ? (_reportPossibleCrUseOftable_task({
- error: Error()
- }), table_task) : table_task).getList();
- const layout = this.getLayout();
- (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
- error: Error()
- }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
- this.onButtonEvent(layout.Close_Btn, () => {
- (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
- error: Error()
- }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
- (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
- error: Error()
- }), gui) : gui).close(UI_Task);
- });
- this.task_state = (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.get_task_state();
- console.log("任务数组:" + this.task_state);
- for (let i = 0; i < layout.Task_Items.length; i++) {
- layout.Task_Items[i].show(this.task_state[i], this.config[i]);
- }
- } //更新task_state并保存
- async update_task_state(flag, target) {
- this.task_state[target] = flag;
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.set_task_state(this.task_state);
- (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
- error: Error()
- }), Hall) : Hall).getInstance().player.setDirty();
- }
- }) || _class));
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=1c3f183bcdbce9a44698cf3b2952e873da314efa.js.map
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