2cb4568cc17fc880801c649b7e09213445038932.js 6.3 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Layout_Hall, UI_Rank, UI_Settings, UI_Sign, UI_Invite, GameUILayers, gui, ui_base, ResUtil, ModuleDef, SceneDef, _dec, _class, _crd, ccclass, property, UI_Hall;
  4. function _reportPossibleCrUseOfLayout_Hall(extras) {
  5. _reporterNs.report("Layout_Hall", "./Layout_Hall", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfUI_Rank(extras) {
  8. _reporterNs.report("UI_Rank", "../UI_Rank/UI_Rank", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfUI_Settings(extras) {
  11. _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfUI_Sign(extras) {
  14. _reporterNs.report("UI_Sign", "../UI_Sign/UI_Sign", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfUI_Invite(extras) {
  17. _reporterNs.report("UI_Invite", "../UI_Invite/UI_Invite", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfGameUILayers(extras) {
  20. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfgui(extras) {
  23. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfui_base(extras) {
  26. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  27. }
  28. function _reportPossibleCrUseOfResUtil(extras) {
  29. _reporterNs.report("ResUtil", "../../../core/util/ResUtil", _context.meta, extras);
  30. }
  31. function _reportPossibleCrUseOfModuleDef(extras) {
  32. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  33. }
  34. function _reportPossibleCrUseOfSceneDef(extras) {
  35. _reporterNs.report("SceneDef", "../../../Scripts/SceneDef", _context.meta, extras);
  36. }
  37. return {
  38. setters: [function (_unresolved_) {
  39. _reporterNs = _unresolved_;
  40. }, function (_cc) {
  41. _cclegacy = _cc.cclegacy;
  42. __checkObsolete__ = _cc.__checkObsolete__;
  43. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  44. _decorator = _cc._decorator;
  45. }, function (_unresolved_2) {
  46. Layout_Hall = _unresolved_2.Layout_Hall;
  47. }, function (_unresolved_3) {
  48. UI_Rank = _unresolved_3.UI_Rank;
  49. }, function (_unresolved_4) {
  50. UI_Settings = _unresolved_4.UI_Settings;
  51. }, function (_unresolved_5) {
  52. UI_Sign = _unresolved_5.UI_Sign;
  53. }, function (_unresolved_6) {
  54. UI_Invite = _unresolved_6.UI_Invite;
  55. }, function (_unresolved_7) {
  56. GameUILayers = _unresolved_7.GameUILayers;
  57. gui = _unresolved_7.gui;
  58. }, function (_unresolved_8) {
  59. ui_base = _unresolved_8.default;
  60. }, function (_unresolved_9) {
  61. ResUtil = _unresolved_9.ResUtil;
  62. }, function (_unresolved_10) {
  63. ModuleDef = _unresolved_10.ModuleDef;
  64. }, function (_unresolved_11) {
  65. SceneDef = _unresolved_11.SceneDef;
  66. }],
  67. execute: function () {
  68. _crd = true;
  69. _cclegacy._RF.push({}, "e5a30zX/fVMaZSMsA9kifAa", "UI_Hall", undefined);
  70. __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
  71. ({
  72. ccclass,
  73. property
  74. } = _decorator);
  75. _export("UI_Hall", UI_Hall = (_dec = ccclass('UI_Hall'), _dec(_class = class UI_Hall extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  76. error: Error()
  77. }), ui_base) : ui_base) {
  78. constructor() {
  79. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  80. error: Error()
  81. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Hall/Hall', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  82. error: Error()
  83. }), GameUILayers) : GameUILayers).GAME, _crd && Layout_Hall === void 0 ? (_reportPossibleCrUseOfLayout_Hall({
  84. error: Error()
  85. }), Layout_Hall) : Layout_Hall);
  86. }
  87. async onCreated() {
  88. const layout = this.getLayout();
  89. this.onButtonEvent(layout.Start_Btn, () => {
  90. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  91. error: Error()
  92. }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
  93. error: Error()
  94. }), SceneDef) : SceneDef).GAME, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  95. error: Error()
  96. }), ModuleDef) : ModuleDef).GAME, true);
  97. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  98. error: Error()
  99. }), gui) : gui).close(UI_Hall);
  100. });
  101. this.onButtonEvent(layout.Settings_Btn, () => {
  102. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  103. error: Error()
  104. }), gui) : gui).show(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
  105. error: Error()
  106. }), UI_Settings) : UI_Settings);
  107. });
  108. this.onButtonEvent(layout.Rank_Btn, () => {
  109. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  110. error: Error()
  111. }), gui) : gui).show(_crd && UI_Rank === void 0 ? (_reportPossibleCrUseOfUI_Rank({
  112. error: Error()
  113. }), UI_Rank) : UI_Rank);
  114. });
  115. this.onButtonEvent(layout.Sign_Btn, () => {
  116. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  117. error: Error()
  118. }), gui) : gui).show(_crd && UI_Sign === void 0 ? (_reportPossibleCrUseOfUI_Sign({
  119. error: Error()
  120. }), UI_Sign) : UI_Sign);
  121. });
  122. this.onButtonEvent(layout.Invite_Btn, () => {
  123. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  124. error: Error()
  125. }), gui) : gui).show(_crd && UI_Invite === void 0 ? (_reportPossibleCrUseOfUI_Invite({
  126. error: Error()
  127. }), UI_Invite) : UI_Invite);
  128. });
  129. }
  130. update(deltaTime) {}
  131. }) || _class));
  132. _cclegacy._RF.pop();
  133. _crd = false;
  134. }
  135. };
  136. });
  137. //# sourceMappingURL=2cb4568cc17fc880801c649b7e09213445038932.js.map