ef2d221df54a2db9265b17ea24ca2a0b327d2619.js 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235
  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, GameUILayers, gui, ModuleDef, Layout_TimesOver, UI_Fail, ani_ui, UI_Main, ch_audio, Hall, _dec, _class, _crd, ccclass, property, UI_TimesOver;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfui_base(extras) {
  7. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfGameUILayers(extras) {
  10. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfgui(extras) {
  13. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfModuleDef(extras) {
  16. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfLayout_TimesOver(extras) {
  19. _reporterNs.report("Layout_TimesOver", "./Layout_TimesOver", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfUI_Fail(extras) {
  22. _reporterNs.report("UI_Fail", "../UI_Fail/UI_Fail", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfani_ui(extras) {
  25. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfUI_Main(extras) {
  28. _reporterNs.report("UI_Main", "../UI_Main/UI_Main", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfLayout_Main(extras) {
  31. _reporterNs.report("Layout_Main", "../UI_Main/Layout_Main", _context.meta, extras);
  32. }
  33. function _reportPossibleCrUseOfch_audio(extras) {
  34. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  35. }
  36. function _reportPossibleCrUseOfHall(extras) {
  37. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  38. }
  39. return {
  40. setters: [function (_unresolved_) {
  41. _reporterNs = _unresolved_;
  42. }, function (_cc) {
  43. _cclegacy = _cc.cclegacy;
  44. __checkObsolete__ = _cc.__checkObsolete__;
  45. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  46. _decorator = _cc._decorator;
  47. }, function (_unresolved_2) {
  48. ui_base = _unresolved_2.default;
  49. }, function (_unresolved_3) {
  50. GameUILayers = _unresolved_3.GameUILayers;
  51. gui = _unresolved_3.gui;
  52. }, function (_unresolved_4) {
  53. ModuleDef = _unresolved_4.ModuleDef;
  54. }, function (_unresolved_5) {
  55. Layout_TimesOver = _unresolved_5.Layout_TimesOver;
  56. }, function (_unresolved_6) {
  57. UI_Fail = _unresolved_6.UI_Fail;
  58. }, function (_unresolved_7) {
  59. ani_ui = _unresolved_7.ani_ui;
  60. UI_Main = _unresolved_7.UI_Main;
  61. }, function (_unresolved_8) {
  62. ch_audio = _unresolved_8.default;
  63. }, function (_unresolved_9) {
  64. Hall = _unresolved_9.Hall;
  65. }],
  66. execute: function () {
  67. _crd = true;
  68. _cclegacy._RF.push({}, "93f49g+PURGyJ0pLDMhVj8P", "UI_TimesOver", undefined);
  69. __checkObsolete__(['_decorator', 'Component', 'Node']);
  70. ({
  71. ccclass,
  72. property
  73. } = _decorator);
  74. _export("UI_TimesOver", UI_TimesOver = (_dec = ccclass('UI_TimesOver'), _dec(_class = class UI_TimesOver extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  75. error: Error()
  76. }), ui_base) : ui_base) {
  77. constructor() {
  78. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  79. error: Error()
  80. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_TimesOver/TimesOver', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  81. error: Error()
  82. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_TimesOver === void 0 ? (_reportPossibleCrUseOfLayout_TimesOver({
  83. error: Error()
  84. }), Layout_TimesOver) : Layout_TimesOver);
  85. }
  86. onCreated() {
  87. var _this = this;
  88. return _asyncToGenerator(function* () {
  89. var layout = _this.getLayout();
  90. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  91. error: Error()
  92. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  93. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  94. error: Error()
  95. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  96. error: Error()
  97. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  98. error: Error()
  99. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  100. error: Error()
  101. }), UI_Main) : UI_Main).evt.key.pause);
  102. var num = (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  103. error: Error()
  104. }), Hall) : Hall).getInstance().player.get_item(5);
  105. if (num > 0) {
  106. layout.AddTime_Ad.node.active = false;
  107. layout.RedPoint_num.node.parent.active = true;
  108. layout.RedPoint_num.string = num.toString();
  109. } else {
  110. layout.AddTime_Ad.node.active = true;
  111. layout.RedPoint_num.node.parent.active = false;
  112. } //已经消除方块/总方块
  113. layout.progressBar.progress = ((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  114. error: Error()
  115. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  116. error: Error()
  117. }), UI_Main) : UI_Main).getLayout().Container.count - (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  118. error: Error()
  119. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  120. error: Error()
  121. }), UI_Main) : UI_Main).getLayout().Container.idioms.length) / (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  122. error: Error()
  123. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  124. error: Error()
  125. }), UI_Main) : UI_Main).getLayout().Container.count;
  126. console.log((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  127. error: Error()
  128. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  129. error: Error()
  130. }), UI_Main) : UI_Main).getLayout().Container.count, (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  131. error: Error()
  132. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  133. error: Error()
  134. }), UI_Main) : UI_Main).getLayout().Container.idioms.length);
  135. layout.progressBar_Percent.string = Math.floor(layout.progressBar.progress * 100) + '%';
  136. _this.onButtonEvent(layout.Close_Btn, () => {
  137. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  138. error: Error()
  139. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  140. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  141. error: Error()
  142. }), gui) : gui).close(UI_TimesOver);
  143. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  144. error: Error()
  145. }), gui) : gui).show(_crd && UI_Fail === void 0 ? (_reportPossibleCrUseOfUI_Fail({
  146. error: Error()
  147. }), UI_Fail) : UI_Fail);
  148. });
  149. _this.onButtonEvent(layout.AddTime, /*#__PURE__*/_asyncToGenerator(function* () {
  150. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  151. error: Error()
  152. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  153. if (num <= 0) {
  154. var ret = yield chsdk.playRewardAd('获得道具5');
  155. if (ret) {
  156. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  157. error: Error()
  158. }), gui) : gui).close(UI_TimesOver); //增加时间
  159. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  160. error: Error()
  161. }), Hall) : Hall).getInstance().player.add_item(5, 1);
  162. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  163. error: Error()
  164. }), Hall) : Hall).getInstance().player.use_item(5);
  165. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  166. error: Error()
  167. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  168. error: Error()
  169. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  170. error: Error()
  171. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  172. error: Error()
  173. }), UI_Main) : UI_Main).evt.key.resume);
  174. }
  175. } else {
  176. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  177. error: Error()
  178. }), gui) : gui).close(UI_TimesOver);
  179. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  180. error: Error()
  181. }), Hall) : Hall).getInstance().player.use_item(5); //增加时间
  182. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  183. error: Error()
  184. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  185. error: Error()
  186. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  187. error: Error()
  188. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  189. error: Error()
  190. }), UI_Main) : UI_Main).evt.key.resume);
  191. }
  192. }));
  193. })();
  194. }
  195. }) || _class));
  196. _cclegacy._RF.pop();
  197. _crd = false;
  198. }
  199. };
  200. });
  201. //# sourceMappingURL=ef2d221df54a2db9265b17ea24ca2a0b327d2619.js.map