2cb4568cc17fc880801c649b7e09213445038932.js 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265
  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9", "__unresolved_10", "__unresolved_11", "__unresolved_12", "__unresolved_13", "__unresolved_14", "__unresolved_15"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Layout_Hall, UI_Rank, UI_Settings, UI_Sign, UI_Invite, GameUILayers, gui, ui_base, ResUtil, ModuleDef, SceneDef, UI_Store, UI_SideBar, UI_Task, ch_audio, Hall, _dec, _class, _crd, ccclass, property, UI_Hall;
  4. function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
  5. function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
  6. function _reportPossibleCrUseOfLayout_Hall(extras) {
  7. _reporterNs.report("Layout_Hall", "./Layout_Hall", _context.meta, extras);
  8. }
  9. function _reportPossibleCrUseOfUI_Rank(extras) {
  10. _reporterNs.report("UI_Rank", "../UI_Rank/UI_Rank", _context.meta, extras);
  11. }
  12. function _reportPossibleCrUseOfUI_Settings(extras) {
  13. _reporterNs.report("UI_Settings", "../UI_Settings/UI_Settings", _context.meta, extras);
  14. }
  15. function _reportPossibleCrUseOfUI_Sign(extras) {
  16. _reporterNs.report("UI_Sign", "../UI_Sign/UI_Sign", _context.meta, extras);
  17. }
  18. function _reportPossibleCrUseOfUI_Invite(extras) {
  19. _reporterNs.report("UI_Invite", "../UI_Invite/UI_Invite", _context.meta, extras);
  20. }
  21. function _reportPossibleCrUseOfGameUILayers(extras) {
  22. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  23. }
  24. function _reportPossibleCrUseOfgui(extras) {
  25. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  26. }
  27. function _reportPossibleCrUseOfui_base(extras) {
  28. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  29. }
  30. function _reportPossibleCrUseOfResUtil(extras) {
  31. _reporterNs.report("ResUtil", "../../../core/util/ResUtil", _context.meta, extras);
  32. }
  33. function _reportPossibleCrUseOfModuleDef(extras) {
  34. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  35. }
  36. function _reportPossibleCrUseOfSceneDef(extras) {
  37. _reporterNs.report("SceneDef", "../../../Scripts/SceneDef", _context.meta, extras);
  38. }
  39. function _reportPossibleCrUseOfUI_Store(extras) {
  40. _reporterNs.report("UI_Store", "../UI_Store/UI_Store", _context.meta, extras);
  41. }
  42. function _reportPossibleCrUseOfUI_SideBar(extras) {
  43. _reporterNs.report("UI_SideBar", "../UI_SideBar/UI_SideBar", _context.meta, extras);
  44. }
  45. function _reportPossibleCrUseOfUI_Task(extras) {
  46. _reporterNs.report("UI_Task", "../UI_Task/UI_Task", _context.meta, extras);
  47. }
  48. function _reportPossibleCrUseOfch_audio(extras) {
  49. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  50. }
  51. function _reportPossibleCrUseOfHall(extras) {
  52. _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras);
  53. }
  54. return {
  55. setters: [function (_unresolved_) {
  56. _reporterNs = _unresolved_;
  57. }, function (_cc) {
  58. _cclegacy = _cc.cclegacy;
  59. __checkObsolete__ = _cc.__checkObsolete__;
  60. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  61. _decorator = _cc._decorator;
  62. }, function (_unresolved_2) {
  63. Layout_Hall = _unresolved_2.Layout_Hall;
  64. }, function (_unresolved_3) {
  65. UI_Rank = _unresolved_3.UI_Rank;
  66. }, function (_unresolved_4) {
  67. UI_Settings = _unresolved_4.UI_Settings;
  68. }, function (_unresolved_5) {
  69. UI_Sign = _unresolved_5.UI_Sign;
  70. }, function (_unresolved_6) {
  71. UI_Invite = _unresolved_6.UI_Invite;
  72. }, function (_unresolved_7) {
  73. GameUILayers = _unresolved_7.GameUILayers;
  74. gui = _unresolved_7.gui;
  75. }, function (_unresolved_8) {
  76. ui_base = _unresolved_8.default;
  77. }, function (_unresolved_9) {
  78. ResUtil = _unresolved_9.ResUtil;
  79. }, function (_unresolved_10) {
  80. ModuleDef = _unresolved_10.ModuleDef;
  81. }, function (_unresolved_11) {
  82. SceneDef = _unresolved_11.SceneDef;
  83. }, function (_unresolved_12) {
  84. UI_Store = _unresolved_12.UI_Store;
  85. }, function (_unresolved_13) {
  86. UI_SideBar = _unresolved_13.UI_SideBar;
  87. }, function (_unresolved_14) {
  88. UI_Task = _unresolved_14.UI_Task;
  89. }, function (_unresolved_15) {
  90. ch_audio = _unresolved_15.default;
  91. }, function (_unresolved_16) {
  92. Hall = _unresolved_16.Hall;
  93. }],
  94. execute: function () {
  95. _crd = true;
  96. _cclegacy._RF.push({}, "e5a30zX/fVMaZSMsA9kifAa", "UI_Hall", undefined);
  97. __checkObsolete__(['_decorator', 'Button', 'Component', 'Node']);
  98. ({
  99. ccclass,
  100. property
  101. } = _decorator);
  102. _export("UI_Hall", UI_Hall = (_dec = ccclass('UI_Hall'), _dec(_class = class UI_Hall extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  103. error: Error()
  104. }), ui_base) : ui_base) {
  105. constructor() {
  106. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  107. error: Error()
  108. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Hall/Hall', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  109. error: Error()
  110. }), GameUILayers) : GameUILayers).GAME, _crd && Layout_Hall === void 0 ? (_reportPossibleCrUseOfLayout_Hall({
  111. error: Error()
  112. }), Layout_Hall) : Layout_Hall);
  113. }
  114. onCreated() {
  115. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  116. error: Error()
  117. }), ch_audio) : ch_audio).getInstance().play('sound/bgm');
  118. var layout = this.getLayout();
  119. this.onButtonEvent(layout.Start_Btn, () => {
  120. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  121. error: Error()
  122. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  123. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  124. error: Error()
  125. }), gui) : gui).close(UI_Hall);
  126. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  127. error: Error()
  128. }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
  129. error: Error()
  130. }), SceneDef) : SceneDef).GAME, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  131. error: Error()
  132. }), ModuleDef) : ModuleDef).GAME, true);
  133. });
  134. this.onButtonEvent(layout.Settings_Btn, () => {
  135. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  136. error: Error()
  137. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  138. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  139. error: Error()
  140. }), gui) : gui).show(_crd && UI_Settings === void 0 ? (_reportPossibleCrUseOfUI_Settings({
  141. error: Error()
  142. }), UI_Settings) : UI_Settings);
  143. });
  144. this.onButtonEvent(layout.Rank_Btn, /*#__PURE__*/_asyncToGenerator(function* () {
  145. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  146. error: Error()
  147. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  148. yield (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  149. error: Error()
  150. }), Hall) : Hall).getInstance().player.loadPfInfo();
  151. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  152. error: Error()
  153. }), gui) : gui).show(_crd && UI_Rank === void 0 ? (_reportPossibleCrUseOfUI_Rank({
  154. error: Error()
  155. }), UI_Rank) : UI_Rank);
  156. }));
  157. this.onButtonEvent(layout.Sign_Btn, () => {
  158. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  159. error: Error()
  160. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  161. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  162. error: Error()
  163. }), gui) : gui).show(_crd && UI_Sign === void 0 ? (_reportPossibleCrUseOfUI_Sign({
  164. error: Error()
  165. }), UI_Sign) : UI_Sign);
  166. });
  167. this.onButtonEvent(layout.Invite_Btn, () => {
  168. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  169. error: Error()
  170. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  171. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  172. error: Error()
  173. }), gui) : gui).show(_crd && UI_Invite === void 0 ? (_reportPossibleCrUseOfUI_Invite({
  174. error: Error()
  175. }), UI_Invite) : UI_Invite);
  176. });
  177. this.onButtonEvent(layout.Store_Btn, () => {
  178. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  179. error: Error()
  180. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  181. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  182. error: Error()
  183. }), gui) : gui).show(_crd && UI_Store === void 0 ? (_reportPossibleCrUseOfUI_Store({
  184. error: Error()
  185. }), UI_Store) : UI_Store);
  186. });
  187. this.onButtonEvent(layout.Task_Btn, () => {
  188. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  189. error: Error()
  190. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  191. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  192. error: Error()
  193. }), gui) : gui).show(_crd && UI_Task === void 0 ? (_reportPossibleCrUseOfUI_Task({
  194. error: Error()
  195. }), UI_Task) : UI_Task);
  196. });
  197. this.onButtonEvent(layout.Search_Btn, () => {
  198. (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({
  199. error: Error()
  200. }), Hall) : Hall).getInstance().player.set_max_floor(parseInt(layout.Search_EditBox.string) - 1);
  201. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  202. error: Error()
  203. }), gui) : gui).close(UI_Hall);
  204. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  205. error: Error()
  206. }), ResUtil) : ResUtil).loadScene((_crd && SceneDef === void 0 ? (_reportPossibleCrUseOfSceneDef({
  207. error: Error()
  208. }), SceneDef) : SceneDef).GAME, (_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  209. error: Error()
  210. }), ModuleDef) : ModuleDef).GAME, true);
  211. });
  212. if (chsdk.checkHasSidebar()) {
  213. layout.SideBar_Btn.node.active = true;
  214. this.onButtonEvent(layout.SideBar_Btn, () => {
  215. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  216. error: Error()
  217. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  218. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  219. error: Error()
  220. }), gui) : gui).show(_crd && UI_SideBar === void 0 ? (_reportPossibleCrUseOfUI_SideBar({
  221. error: Error()
  222. }), UI_SideBar) : UI_SideBar);
  223. });
  224. } else {
  225. layout.SideBar_Btn.node.active = false;
  226. }
  227. }
  228. update(deltaTime) {}
  229. }) || _class));
  230. _cclegacy._RF.pop();
  231. _crd = false;
  232. }
  233. };
  234. });
  235. //# sourceMappingURL=2cb4568cc17fc880801c649b7e09213445038932.js.map