9223b50b0b25e34c00abbd1136311e176203d399.js 6.9 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, ui_base, GameUILayers, gui, ModuleDef, Layout_Lock, ani_ui, UI_Main, ch_audio, _dec, _class, _crd, ccclass, property, UI_Lock;
  4. function _reportPossibleCrUseOfui_base(extras) {
  5. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfGameUILayers(extras) {
  8. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfgui(extras) {
  11. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfModuleDef(extras) {
  14. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfLayout_Lock(extras) {
  17. _reporterNs.report("Layout_Lock", "./Layout_Lock", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfani_ui(extras) {
  20. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfUI_Main(extras) {
  23. _reporterNs.report("UI_Main", "../UI_Main/UI_Main", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfLayout_Main(extras) {
  26. _reporterNs.report("Layout_Main", "../UI_Main/Layout_Main", _context.meta, extras);
  27. }
  28. function _reportPossibleCrUseOfch_audio(extras) {
  29. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  30. }
  31. return {
  32. setters: [function (_unresolved_) {
  33. _reporterNs = _unresolved_;
  34. }, function (_cc) {
  35. _cclegacy = _cc.cclegacy;
  36. __checkObsolete__ = _cc.__checkObsolete__;
  37. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  38. _decorator = _cc._decorator;
  39. }, function (_unresolved_2) {
  40. ui_base = _unresolved_2.default;
  41. }, function (_unresolved_3) {
  42. GameUILayers = _unresolved_3.GameUILayers;
  43. gui = _unresolved_3.gui;
  44. }, function (_unresolved_4) {
  45. ModuleDef = _unresolved_4.ModuleDef;
  46. }, function (_unresolved_5) {
  47. Layout_Lock = _unresolved_5.Layout_Lock;
  48. }, function (_unresolved_6) {
  49. ani_ui = _unresolved_6.ani_ui;
  50. UI_Main = _unresolved_6.UI_Main;
  51. }, function (_unresolved_7) {
  52. ch_audio = _unresolved_7.default;
  53. }],
  54. execute: function () {
  55. _crd = true;
  56. _cclegacy._RF.push({}, "8fb82Ol44hAxperkef41f5v", "UI_Lock", undefined);
  57. __checkObsolete__(['_decorator', 'Component', 'Node', 'UI']);
  58. ({
  59. ccclass,
  60. property
  61. } = _decorator);
  62. _export("UI_Lock", UI_Lock = (_dec = ccclass('UI_Lock'), _dec(_class = class UI_Lock extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  63. error: Error()
  64. }), ui_base) : ui_base) {
  65. constructor() {
  66. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  67. error: Error()
  68. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Lock/Lock', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  69. error: Error()
  70. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Lock === void 0 ? (_reportPossibleCrUseOfLayout_Lock({
  71. error: Error()
  72. }), Layout_Lock) : Layout_Lock);
  73. }
  74. async onCreated() {
  75. const layout = this.getLayout();
  76. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  77. error: Error()
  78. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  79. const main_layout = (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  80. error: Error()
  81. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  82. error: Error()
  83. }), UI_Main) : UI_Main).getLayout();
  84. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  85. error: Error()
  86. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  87. error: Error()
  88. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  89. error: Error()
  90. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  91. error: Error()
  92. }), UI_Main) : UI_Main).evt.key.pause);
  93. this.onButtonEvent(layout.Close_Btn, () => {
  94. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  95. error: Error()
  96. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn'); //关闭设置界面
  97. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  98. error: Error()
  99. }), gui) : gui).close(UI_Lock);
  100. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  101. error: Error()
  102. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  103. error: Error()
  104. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  105. error: Error()
  106. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  107. error: Error()
  108. }), UI_Main) : UI_Main).evt.key.resume);
  109. }, this);
  110. this.onButtonEvent(layout.Ensure_Btn, async () => {
  111. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  112. error: Error()
  113. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  114. const ret = await chsdk.playRewardAd('解锁槽位');
  115. if (ret) {
  116. //场景中的quad消失
  117. for (let i = 0; i < 2; i++) {
  118. if (main_layout.Container.Lock_node[i].active) {
  119. main_layout.Container.Lock_node[i].active = false;
  120. main_layout.Container.unlock_Num += 1;
  121. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  122. error: Error()
  123. }), gui) : gui).close(UI_Lock);
  124. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  125. error: Error()
  126. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  127. error: Error()
  128. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  129. error: Error()
  130. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  131. error: Error()
  132. }), UI_Main) : UI_Main).evt.key.resume);
  133. return;
  134. }
  135. }
  136. }
  137. }, this);
  138. }
  139. }) || _class));
  140. _cclegacy._RF.pop();
  141. _crd = false;
  142. }
  143. };
  144. });
  145. //# sourceMappingURL=9223b50b0b25e34c00abbd1136311e176203d399.js.map