50dd8b1c328a686f05e0ea16e0613e3558f0f915.js 8.8 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, director, Layout_Settings, ani_ui, UI_Main, ch, GameUILayers, gui, ui_base, ModuleDef, UI_Tips, ch_audio, _dec, _class, _crd, ccclass, property, UI_Settings;
  4. function _reportPossibleCrUseOfLayout_Settings(extras) {
  5. _reporterNs.report("Layout_Settings", "./Layout_Settings", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfani_ui(extras) {
  8. _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfUI_Main(extras) {
  11. _reporterNs.report("UI_Main", "../UI_Main/UI_Main", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfch(extras) {
  14. _reporterNs.report("ch", "../../../ch/ch", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfGameUILayers(extras) {
  17. _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfgui(extras) {
  20. _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfui_base(extras) {
  23. _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfModuleDef(extras) {
  26. _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras);
  27. }
  28. function _reportPossibleCrUseOfUI_Tips(extras) {
  29. _reporterNs.report("UI_Tips", "../UI_Tips/UI_Tips", _context.meta, extras);
  30. }
  31. function _reportPossibleCrUseOfch_audio(extras) {
  32. _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras);
  33. }
  34. return {
  35. setters: [function (_unresolved_) {
  36. _reporterNs = _unresolved_;
  37. }, function (_cc) {
  38. _cclegacy = _cc.cclegacy;
  39. __checkObsolete__ = _cc.__checkObsolete__;
  40. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  41. _decorator = _cc._decorator;
  42. director = _cc.director;
  43. }, function (_unresolved_2) {
  44. Layout_Settings = _unresolved_2.Layout_Settings;
  45. }, function (_unresolved_3) {
  46. ani_ui = _unresolved_3.ani_ui;
  47. UI_Main = _unresolved_3.UI_Main;
  48. }, function (_unresolved_4) {
  49. ch = _unresolved_4.ch;
  50. }, function (_unresolved_5) {
  51. GameUILayers = _unresolved_5.GameUILayers;
  52. gui = _unresolved_5.gui;
  53. }, function (_unresolved_6) {
  54. ui_base = _unresolved_6.default;
  55. }, function (_unresolved_7) {
  56. ModuleDef = _unresolved_7.ModuleDef;
  57. }, function (_unresolved_8) {
  58. UI_Tips = _unresolved_8.UI_Tips;
  59. }, function (_unresolved_9) {
  60. ch_audio = _unresolved_9.default;
  61. }],
  62. execute: function () {
  63. _crd = true;
  64. _cclegacy._RF.push({}, "74e38zkF0dMfY6EeNgP2Gbx", "UI_Settings", undefined);
  65. __checkObsolete__(['_decorator', 'Button', 'Component', 'director', 'Node']);
  66. ({
  67. ccclass,
  68. property
  69. } = _decorator);
  70. _export("UI_Settings", UI_Settings = (_dec = ccclass('UI_Settings'), _dec(_class = class UI_Settings extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({
  71. error: Error()
  72. }), ui_base) : ui_base) {
  73. constructor() {
  74. super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({
  75. error: Error()
  76. }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Settings/Settings', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({
  77. error: Error()
  78. }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Settings === void 0 ? (_reportPossibleCrUseOfLayout_Settings({
  79. error: Error()
  80. }), Layout_Settings) : Layout_Settings);
  81. }
  82. async onCreated() {
  83. const layout = this.getLayout();
  84. if (director.getScene().name == 'hall') {
  85. layout.Defeat_Btn.node.active = false;
  86. layout.Replay_Btn.node.active = false;
  87. layout.Question_Btn.node.active = (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  88. error: Error()
  89. }), ch) : ch).sdk.createFeedbackButton((_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  90. error: Error()
  91. }), ch) : ch).util.getBtnOp(layout.Question_Btn.node));
  92. } else if (director.getScene().name == 'game') {
  93. layout.Defeat_Btn.node.active = true;
  94. layout.Replay_Btn.node.active = true;
  95. (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  96. error: Error()
  97. }), ch) : ch).sdk.destoryFeedbackButton();
  98. layout.Question_Btn.node.active = false;
  99. }
  100. (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({
  101. error: Error()
  102. }), ani_ui) : ani_ui)(layout.Close_Btn.node.parent);
  103. this.onButtonEvent(layout.Close_Btn, async button => {
  104. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  105. error: Error()
  106. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn'); //关闭设置界面
  107. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  108. error: Error()
  109. }), gui) : gui).close(UI_Settings);
  110. if (director.getScene().name == 'game') {
  111. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  112. error: Error()
  113. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  114. error: Error()
  115. }), UI_Main) : UI_Main).evt.emit((_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  116. error: Error()
  117. }), gui) : gui).get(_crd && UI_Main === void 0 ? (_reportPossibleCrUseOfUI_Main({
  118. error: Error()
  119. }), UI_Main) : UI_Main).evt.key.resume);
  120. }
  121. }, this);
  122. layout.Toggle_Music.isChecked = (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  123. error: Error()
  124. }), ch) : ch).audio.volumeMusic != 0;
  125. layout.Toggle_Sound.isChecked = (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  126. error: Error()
  127. }), ch) : ch).audio.switchEffect;
  128. this.onToggleEvent(layout.Toggle_Music, async toggle => {
  129. (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  130. error: Error()
  131. }), ch) : ch).audio.volumeMusic = toggle.isChecked;
  132. (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  133. error: Error()
  134. }), ch) : ch).audio.save(); // button_sound();
  135. }, this);
  136. this.onToggleEvent(layout.Toggle_Sound, async toggle => {
  137. (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  138. error: Error()
  139. }), ch) : ch).audio.switchEffect = toggle.isChecked;
  140. (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({
  141. error: Error()
  142. }), ch) : ch).audio.save(); // button_sound();
  143. }, this);
  144. this.onButtonEvent(layout.Defeat_Btn, async button => {
  145. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  146. error: Error()
  147. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  148. await (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  149. error: Error()
  150. }), gui) : gui).show(_crd && UI_Tips === void 0 ? (_reportPossibleCrUseOfUI_Tips({
  151. error: Error()
  152. }), UI_Tips) : UI_Tips);
  153. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  154. error: Error()
  155. }), gui) : gui).get(_crd && UI_Tips === void 0 ? (_reportPossibleCrUseOfUI_Tips({
  156. error: Error()
  157. }), UI_Tips) : UI_Tips).init(true);
  158. }, this);
  159. this.onButtonEvent(layout.Replay_Btn, async button => {
  160. (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({
  161. error: Error()
  162. }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn');
  163. await (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  164. error: Error()
  165. }), gui) : gui).show(_crd && UI_Tips === void 0 ? (_reportPossibleCrUseOfUI_Tips({
  166. error: Error()
  167. }), UI_Tips) : UI_Tips);
  168. (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({
  169. error: Error()
  170. }), gui) : gui).get(_crd && UI_Tips === void 0 ? (_reportPossibleCrUseOfUI_Tips({
  171. error: Error()
  172. }), UI_Tips) : UI_Tips).init(false);
  173. }, this);
  174. }
  175. }) || _class));
  176. _cclegacy._RF.pop();
  177. _crd = false;
  178. }
  179. };
  180. });
  181. //# sourceMappingURL=50dd8b1c328a686f05e0ea16e0613e3558f0f915.js.map