123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135 |
- import { NetBase } from "./NetBase";
- type EventNames<Map extends chsdk.OmitIndex<chsdk.EventsMap>> = Extract<keyof Map, string>;
- type StartEventNames<Map extends chsdk.OmitIndex<chsdk.EventsMap>, Prefix extends string> = Extract<keyof Map, string> extends infer K ? K extends `${Prefix}${string}` ? K : never : never;
- type EventParamFrist<Map extends chsdk.OmitIndex<chsdk.EventsMap>, Ev extends EventNames<Map>> = Ev extends keyof Map
- ? Map[Ev] extends (...args: infer Params) => any ? Params extends [infer First, ...any[]] ? First : never : never : never;
- type PickEvent<T, Prefix1 extends string, Prefix2 extends string> = Pick<T, Extract<keyof T, `${Prefix1}${string}` | `${Prefix2}${string}`>>;
- /**网络玩家*/
- export class NetPlayer<GD> extends NetBase {
- public readonly evt = chsdk.get_new_event<PickEvent<GD, 'p_', 'online' | 'finish' | 'ready'>>();
- private _location: number = 0;
- private _online: boolean = true;
- private _ready: boolean = false;
- private _score: number = 0;
- public get score(): number { return this._score };
- private _rank: number = 0;
- public get rank(): number { return this._rank };
- private _totalRank: number = 0;
- public get totalRank(): number { return this._totalRank };
- private _ishost: boolean = true;
- /**房间位置0开头*/
- public get location(): number { return this._location };
- private _userData: { gid: string, head: string, hid: number, ip: string, loginTime: number, nickName: string, openId: string, option: string, pf: string, registerTime: number, userId: number };
- public get gid(): string { return this._userData.gid };
- public get head(): string { return this._userData.head };
- public get hid(): number { return this._userData.hid };
- public get province(): string { return chsdk.provinceCode2Name(this._userData.hid) ?? '其它' };
- public get ip(): string { return this._userData.ip };
- public get loginTime(): number { return this._userData.loginTime };
- public get nickName(): string { return this._userData.nickName || '玩家' + this._userData.userId };
- public get openId(): string { return this._userData.openId };
- public get option(): string { return this._userData.option };
- public get pf(): string { return this._userData.pf };
- public get userId(): number { return this._userData.userId };
- public get registerTime(): number { return this._userData.registerTime };
- /**是否是主机*/
- public get isHost(): boolean { return this._ishost };
- /**是否准备*/
- public get ready(): boolean { return this._ready };
- /**是否在线*/
- public get online(): boolean { return this._online };
- /**是否能开启匹配*/
- public get canMatch(): boolean { return this.online && this.ready };
- private _rankInfo: { LowerRank: number, Rank: number, Star: number } | null;
- /**段位信息*/
- public get level(): { LowerRank: number, Rank: number, Star: number } | null { return this._rankInfo };
- /**是否是当前玩家自己 */
- public get isOwn(): boolean { return chsdk.get_uid() === this.userId; }
- /**是否是AI */
- public get isAI(): boolean { return this._userData.userId < 8888; };
- private _canAI: boolean = false;
- /**是否有控制当前AI权限*/
- public get canAI(): boolean { return this._canAI; };
- /**是否有此玩家数据权限*/
- public get isPermission(): boolean { return this.isOwn || this._canAI; };
- public init(pd: { location: number, status: boolean, userData: any, rank: number, TotalRank: number, score: number, teamReady?: boolean; gameData?: any, userRank?: any }): void {
- this._location = pd.location;
- this._online = pd.status ?? true;
- this._ready = pd.teamReady;
- this._score = pd.score;
- this._rank = pd.rank;
- this._totalRank = pd.TotalRank;
- this._userData = pd.userData;
- this._userData.hid = Number.parseInt(pd.userData.hid);
- this._userData.loginTime = Number.parseInt(pd.userData.loginTime);
- this._userData.registerTime = Number.parseInt(pd.userData.registerTime);
- this._userData.userId = Number.parseInt(pd.userData.userId);
- this._rankInfo = pd.userRank;
- if (pd.gameData) this.initValue(pd.gameData);
- }
- private set_level(level: { LowerRank: number, Rank: number, Star: number }, rank: number, score: number, totalRank: number): void {
- this._rankInfo = level;
- this._rank = rank;
- this._totalRank = totalRank;
- this._score = score;
- }
- private set_host(isHost: boolean, ownHost: boolean): void {
- this._ishost = isHost;
- this._canAI = this.isAI && ownHost;
- }
- private change_online(ol: boolean): void {
- this._online = ol;
- (this.evt as any)._emit('online', this._online);
- }
- private change_ready(ready: boolean): void {
- this._ready = ready;
- (this.evt as any)._emit('ready', this._ready);
- }
- /**修改某个键的值*/
- public setValue<T extends StartEventNames<GD, 'p_'>, T2 extends EventParamFrist<GD, T>>(key: T, data: T2): void {
- if (!this.isPermission) return;
- let old = super.getValue(key);
- if (old) {
- if (typeof old === "object") {
- //old = JSON.parse(JSON.stringify(old));
- } else if (data === old) {
- return;
- }
- }
- super.setValue(key, data);
- super.setValueDirty(key, data);
- (this.evt as any)._emit(key, data, old);
- }
- /**获取数据的值*/
- public getValue<T extends StartEventNames<GD, 'p_'>, T2 extends EventParamFrist<GD, T>>(key: T): T2 {
- return super.getValue(key);
- }
- //服务器发送过来的数据
- private server_change(data: { [key: string]: any }): void {
- if (this.isPermission) return;
- Object.keys(data).forEach(key => {
- const old = super.getValue(key);
- super.setValue(key, data[key]);
- (this.evt as any)._emit(key, data[key], old);
- });
- }
- private setFinish(rank: number): void {
- this._rank = rank;
- (this.evt as any)._emit('finish', this._rank);
- }
- private _finsh_tag: boolean = false;
- /**玩家完成游戏 不是自己或主机没有权限*/
- public finishGame(): void {
- if (!this.isPermission) return;
- this._finsh_tag = true;
- }
- private doFinishGame(f: (id: string) => void): void {
- if (this._finsh_tag) f(this.Id);
- this._finsh_tag = false;
- }
- public dispose(): void {
- super.dispose();
- this.evt.clearAll();
- }
- }
|