123456789101112131415161718192021222324252627282930313233343536373839 |
- import { _decorator, Button, Component, Node } from 'cc';
- import ui_base from 'db://assets/core/ui/ui_base';
- import { Layout_Hall } from './Layout_Hall';
- import { GameUILayers, gui } from 'db://assets/core/ui/ui';
- import { ResUtil } from 'db://assets/core/util/ResUtil';
- import { ModuleDef } from 'db://assets/Scripts/ModuleDef';
- import { SceneDef } from 'db://assets/Scripts/SceneDef';
- import { UI_Rank } from '../UI_Rank/UI_Rank';
- import { UI_Settings } from '../UI_Settings/UI_Settings';
- const { ccclass, property } = _decorator;
- @ccclass('UI_Hall')
- export class UI_Hall extends ui_base {
- constructor() {
- super(ModuleDef.GAME, 'ui/UI_Hall/Hall', GameUILayers.GAME, Layout_Hall);
- }
- protected async onCreated() {
- const layout= this.getLayout<Layout_Hall>();
- this.onButtonEvent(layout.Start_Btn, () => {
- ResUtil.loadScene(SceneDef.GAME, ModuleDef.GAME, true);
- gui.close(UI_Hall);
- });
- this.onButtonEvent(layout.Settings_Btn, () => {
- gui.show(UI_Settings);
- });
- this.onButtonEvent(layout.Rank_Btn, () => {
- gui.show(UI_Rank);
- });
- }
- update(deltaTime: number) {
-
- }
- }
|