System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4"], function (_export, _context) { "use strict"; var _reporterNs, _cclegacy, GameUILayers, gui, ui_base, get_new_wait, ModuleDef, Layout_UIAlert, UIAlert, _crd; function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function _reportPossibleCrUseOfGameUILayers(extras) { _reporterNs.report("GameUILayers", "../../core/ui/ui", _context.meta, extras); } function _reportPossibleCrUseOfgui(extras) { _reporterNs.report("gui", "../../core/ui/ui", _context.meta, extras); } function _reportPossibleCrUseOfui_base(extras) { _reporterNs.report("ui_base", "../../core/ui/ui", _context.meta, extras); } function _reportPossibleCrUseOfget_new_wait(extras) { _reporterNs.report("get_new_wait", "../../core/util_class/Wait", _context.meta, extras); } function _reportPossibleCrUseOfModuleDef(extras) { _reporterNs.report("ModuleDef", "../../scripts/ModuleDef", _context.meta, extras); } function _reportPossibleCrUseOfLayout_UIAlert(extras) { _reporterNs.report("Layout_UIAlert", "./Layout_UIAlert", _context.meta, extras); } _export("UIAlert", void 0); return { setters: [function (_unresolved_) { _reporterNs = _unresolved_; }, function (_cc) { _cclegacy = _cc.cclegacy; }, function (_unresolved_2) { GameUILayers = _unresolved_2.GameUILayers; gui = _unresolved_2.gui; ui_base = _unresolved_2.ui_base; }, function (_unresolved_3) { get_new_wait = _unresolved_3.default; }, function (_unresolved_4) { ModuleDef = _unresolved_4.ModuleDef; }, function (_unresolved_5) { Layout_UIAlert = _unresolved_5.Layout_UIAlert; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "7e91f8G1GtMQ4+Lvts9iEeD", "UIAlert", undefined); _export("UIAlert", UIAlert = class UIAlert extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({ error: Error() }), ui_base) : ui_base) { constructor() { super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({ error: Error() }), ModuleDef) : ModuleDef).BASIC, 'ui_alert/UI_Alert', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({ error: Error() }), GameUILayers) : GameUILayers).ALERT, _crd && Layout_UIAlert === void 0 ? (_reportPossibleCrUseOfLayout_UIAlert({ error: Error() }), Layout_UIAlert) : Layout_UIAlert); this.wait = (_crd && get_new_wait === void 0 ? (_reportPossibleCrUseOfget_new_wait({ error: Error() }), get_new_wait) : get_new_wait)(); } /** * 显示一个选择提示 * @param options title?:string 标题,content?:string内容,ok?:string 确认字,cancel?:string 取消字,show?:boolean是否显示取消 * @returns 是否选择确定 */ static show(options) { return _asyncToGenerator(function* () { var ui = yield (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({ error: Error() }), gui) : gui).show(UIAlert); return yield ui.await_choose(options); })(); } onCreated() { var layout = this.getLayout(); this.onButtonEvent(layout.btnOK, () => { this.wait.resolve(true); this.close(); }); this.onButtonEvent(layout.btnCancel, () => { this.wait.resolve(false); this.close(); }); } onDispose() { this.wait.resolve(false); this.wait.dispose(); this.wait = null; } await_choose(options) { var _this = this; return _asyncToGenerator(function* () { var layout = _this.getLayout(); layout.title.string = options.title || '提示'; layout.btnCancel.node.active = options.show; return _this.wait.wait(); })(); } }); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=31e5989e7bb7227ffc020669a187b4ba9d1e8ddb.js.map