System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8", "__unresolved_9"], function (_export, _context) { "use strict"; var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Sprite, ch_sign, GameUILayers, gui, ui_base, ModuleDef, ani_ui, Layout_Sign, ch_audio, Hall, ch, _dec, _class, _crd, ccclass, property, UI_Sign; function _reportPossibleCrUseOfch_sign(extras) { _reporterNs.report("ch_sign", "../../../ch/sign/sign", _context.meta, extras); } function _reportPossibleCrUseOfGameUILayers(extras) { _reporterNs.report("GameUILayers", "../../../core/ui/ui", _context.meta, extras); } function _reportPossibleCrUseOfgui(extras) { _reporterNs.report("gui", "../../../core/ui/ui", _context.meta, extras); } function _reportPossibleCrUseOfui_base(extras) { _reporterNs.report("ui_base", "../../../core/ui/ui_base", _context.meta, extras); } function _reportPossibleCrUseOfModuleDef(extras) { _reporterNs.report("ModuleDef", "../../../Scripts/ModuleDef", _context.meta, extras); } function _reportPossibleCrUseOfani_ui(extras) { _reporterNs.report("ani_ui", "../UI_Main/UI_Main", _context.meta, extras); } function _reportPossibleCrUseOfLayout_Sign(extras) { _reporterNs.report("Layout_Sign", "./Layout_Sign", _context.meta, extras); } function _reportPossibleCrUseOfch_audio(extras) { _reporterNs.report("ch_audio", "../../../ch/audio/audio", _context.meta, extras); } function _reportPossibleCrUseOfHall(extras) { _reporterNs.report("Hall", "../../hall/Hall", _context.meta, extras); } function _reportPossibleCrUseOfch(extras) { _reporterNs.report("ch", "../../../ch/ch", _context.meta, extras); } return { setters: [function (_unresolved_) { _reporterNs = _unresolved_; }, function (_cc) { _cclegacy = _cc.cclegacy; __checkObsolete__ = _cc.__checkObsolete__; __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__; _decorator = _cc._decorator; Sprite = _cc.Sprite; }, function (_unresolved_2) { ch_sign = _unresolved_2.default; }, function (_unresolved_3) { GameUILayers = _unresolved_3.GameUILayers; gui = _unresolved_3.gui; }, function (_unresolved_4) { ui_base = _unresolved_4.default; }, function (_unresolved_5) { ModuleDef = _unresolved_5.ModuleDef; }, function (_unresolved_6) { ani_ui = _unresolved_6.ani_ui; }, function (_unresolved_7) { Layout_Sign = _unresolved_7.Layout_Sign; }, function (_unresolved_8) { ch_audio = _unresolved_8.default; }, function (_unresolved_9) { Hall = _unresolved_9.Hall; }, function (_unresolved_10) { ch = _unresolved_10.ch; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "0aee2ozI6tC95ZSVqBOl1ws", "UI_Sign", undefined); __checkObsolete__(['_decorator', 'Sprite']); ({ ccclass, property } = _decorator); _export("UI_Sign", UI_Sign = (_dec = ccclass('UI_Sign'), _dec(_class = class UI_Sign extends (_crd && ui_base === void 0 ? (_reportPossibleCrUseOfui_base({ error: Error() }), ui_base) : ui_base) { constructor() { super((_crd && ModuleDef === void 0 ? (_reportPossibleCrUseOfModuleDef({ error: Error() }), ModuleDef) : ModuleDef).GAME, 'ui/UI_Sign/Sign', (_crd && GameUILayers === void 0 ? (_reportPossibleCrUseOfGameUILayers({ error: Error() }), GameUILayers) : GameUILayers).HUD, _crd && Layout_Sign === void 0 ? (_reportPossibleCrUseOfLayout_Sign({ error: Error() }), Layout_Sign) : Layout_Sign); } async onCreated() { const layout = this.getLayout(); (_crd && ani_ui === void 0 ? (_reportPossibleCrUseOfani_ui({ error: Error() }), ani_ui) : ani_ui)(layout.Return.node.parent.parent); this.onButtonEvent(layout.Return, () => { (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({ error: Error() }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn'); (_crd && gui === void 0 ? (_reportPossibleCrUseOfgui({ error: Error() }), gui) : gui).close(UI_Sign); }); this.onButtonEvent(layout.Free_Get, async () => { (_crd && ch_audio === void 0 ? (_reportPossibleCrUseOfch_audio({ error: Error() }), ch_audio) : ch_audio).getInstance().playOneShot('sound/click_Btn'); if (layout.Toggle.isChecked) { this.Sign(true); } else { //不看广告 this.Sign(false); } }); this.init_Sign(); } init_Sign() { const layout = this.getLayout(); for (let i = 0; i < 7; i++) { layout.Sign_Reward[i].show(i + 1); } if (!(_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({ error: Error() }), ch_sign) : ch_sign).getInstance().checkSigin()) { layout.Free_Get.node.getComponent(Sprite).grayscale = true; layout.Free_Get.interactable = false; } } async Sign(flag) { const layout = this.getLayout(); //签到成功获取奖励 if (flag) { //看广告领双倍 let ret = await chsdk.playRewardAd('领取双倍签到奖励'); if (ret) { let day = await (_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({ error: Error() }), ch_sign) : ch_sign).getInstance().signIn(); (_crd && Hall === void 0 ? (_reportPossibleCrUseOfHall({ error: Error() }), Hall) : Hall).getInstance().player.set_watch_ad_num(1); layout.Sign_Reward[day - 1].show(day); layout.Sign_Reward[day - 1].add_Item(flag); layout.Free_Get.node.getComponent(Sprite).grayscale = true; layout.Free_Get.interactable = false; (_crd && ch === void 0 ? (_reportPossibleCrUseOfch({ error: Error() }), ch) : ch).audio.resume(); } } else { let day = await (_crd && ch_sign === void 0 ? (_reportPossibleCrUseOfch_sign({ error: Error() }), ch_sign) : ch_sign).getInstance().signIn(); if (day != 0) { layout.Sign_Reward[day - 1].show(day); layout.Sign_Reward[day - 1].add_Item(flag); layout.Free_Get.node.getComponent(Sprite).grayscale = true; layout.Free_Get.interactable = false; } } } }) || _class)); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=897bcc5c9c7b08cce7fe09859b67da3a15a39a0c.js.map