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- import { _decorator, assetManager, Component, ImageAsset, Label, Node, Sprite, SpriteFrame, Texture2D } from 'cc';
- import { BasePanel } from './BasePanel';
- import { MyGame } from '../Game/MyGame';
- const { ccclass, property } = _decorator;
- @ccclass('InforPanel')
- export class InforPanel extends BasePanel {
- @property(Sprite)
- private Avator: Sprite = null;
- @property(Label)
- private Name: Label = null;
- start() {
- this.Avator = this.node.getChildByName("Avator").getComponent(Sprite);
- // this.Name = this.node.getChildByPath("Name").getComponent(Label);
- this.initData();
- }
- update(deltaTime: number) {
-
- }
- public async initData()
- {
- // 获取用户信息
- let userInfo = MyGame.getInstance().getMyPlayerInfo();
- let avatarUrl = userInfo.avatarUrl; // 确保 URL 是正确的
- console.log("userInfo==>", userInfo, "avatarUrl==>", avatarUrl);
- let self = this;
- assetManager.loadRemote<ImageAsset>(avatarUrl, { ext: '.jpg' }, function (err, imageAsset) {
- if (err) {
- console.warn(avatarUrl, "无效的图片地址", err);
- return;
- }
- const spriteFrame = new SpriteFrame();
- const texture = new Texture2D();
- texture.image = imageAsset;
- spriteFrame.texture = texture;
- self.Avator.spriteFrame = spriteFrame;
- self.Avator.node.setScale(0.9, 0.9);
- // cb?.call(cb_target, spriteFrame);
- // map.set(uid, spriteFrame);
- });
- await chsdk.changeUaseData(userInfo.nickName,userInfo.avatarUrl);
- }
- onClose() {
- super.onClose(null);
- }
- }
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