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- import { _decorator, Component, director, PhysicsSystem2D, SpriteFrame, } from 'cc';
- import { gui } from '../../core/ui/ui';
- import { UI_Main } from '../ui/main/UI_Main';
- import { Hall } from '../hall/Hall';
- import { FMSType } from '../process/FMS';
- import get_new_fms from '../../core/util_class/FMS';
- const { ccclass, property } = _decorator;
- @ccclass('GameState')
- export class GameState extends Component {
- // public FMS = get_new_fms();
- // start() {
- // gui.show(UI_Main)
- // //
- // }
-
-
- }
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