GameState.ts 541 B

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  1. import { _decorator, Component, director, PhysicsSystem2D, SpriteFrame, } from 'cc';
  2. import { gui } from '../../core/ui/ui';
  3. import { UI_Main } from '../ui/main/UI_Main';
  4. import { Hall } from '../hall/Hall';
  5. import { FMSType } from '../process/FMS';
  6. import get_new_fms from '../../core/util_class/FMS';
  7. const { ccclass, property } = _decorator;
  8. @ccclass('GameState')
  9. export class GameState extends Component {
  10. // public FMS = get_new_fms();
  11. // start() {
  12. // gui.show(UI_Main)
  13. // //
  14. // }
  15. }