export enum BgmName { BGM = 'audios/bgm', pourWater = "audios/pourWater", clickBottle = "audios/clickBottle", errorWater = "audios/errorWater", clickUI = "audios/clickUI", let_go = "audios/let_go", win = "audios/win", fail = "audios/fail", cupMove = "audios/cupMove", cupFinsh = "audios/cupFinsh", mask_bu = "audios/mask_bu", mask_freeze = "audios/mask_freeze", mask_unlock = "audios/mask_unlock", mask_declock = "audios/mask_declock", waterUp = "audios/waterUp", waterDown = "audios/waterDown", }