import { _decorator, Component, Node, SpriteFrame } from 'cc'; export interface RewardItem { id: string; name: string; spriteFrame: SpriteFrame | null; unlocked: boolean; } export class RewardData { private rewards: Map = new Map(); public addReward(reward: RewardItem) { this.rewards.set(reward.id, reward); } public getRewardById(id: string): RewardItem | undefined { return this.rewards.get(id); } public getAllRewards(): RewardItem[] { return Array.from(this.rewards.values()); } public unlockReward(id: string): boolean { const reward = this.rewards.get(id); if (reward && !reward.unlocked) { reward.unlocked = true; return true; } return false; } }